The Traveller Adventure contains a large amount of background information about the Aramis subsector. What if you wanted to run a campaign in Aramis but you players were dead set against running a free trader (and against committing major felonies on behalf of chance-met strangers
). What sort of overarching adventure of a scope and complexity equivalent to the one in TA could you run using the background information provided? (You would, of course, have to come up with some extra material yourself).
I've only just begun thinking about it, but one thing seems clear to me: You'll need some plot mechanism that will provide the means and the motivation to travel across the subsector.
Hans

I've only just begun thinking about it, but one thing seems clear to me: You'll need some plot mechanism that will provide the means and the motivation to travel across the subsector.
Hans