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What else is useful? Conversion guide?

bthomps

SOC-6
So the core book will be out in March (and in my hands in March if I can arrange it), and this has probably been covered, but can you talk about the sorts of rules we'll find in the book? Will it be analogous to Black Books 0-3 and/or the MegaTraveller boxed set?

How about conversion guides from the Black Books/MegaTraveller/GURPS/T4/TNE?

I just unearthed my old stash of Black Books in anticipation of the T20 release (and supplemented them with Far Future's new reprints), and I'd hate to see all those classic adventures go to waste...
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by bthomps:
So the core book will be out in March (and in my hands in March if I can arrange it), and this has probably been covered, but can you talk about the sorts of rules we'll find in the book? Will it be analogous to Black Books 0-3 and/or the MegaTraveller boxed set?

How about conversion guides from the Black Books/MegaTraveller/GURPS/T4/TNE?

I just unearthed my old stash of Black Books in anticipation of the T20 release (and supplemented them with Far Future's new reprints), and I'd hate to see all those classic adventures go to waste...
<HR></BLOCKQUOTE>
I don't know if I should, but since I've pushed the envelope before...

Well, I will tell you that vehicle and starship designs from T20 will work in CT or MT, as they have the USP values. Starships from CT will work fine except airframes. Most of the Bk2 Airframes will also work fine due to maste space.

World and System generation is fully CT, but the DGP extentions are replaced by 20extensions: fewer and more useful.

Animal encouters will be modelled after traveller, not D20. They produce decent anmals, but are not scaled to match the rules from dragon for designing animals.

Characters: uh, well, there hasn't been conversion material yet in the drafts... but terms are the same length, and most CT/MT careers are there...

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-aramis
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Smith & Wesson: The Original Point and Click interface!
 
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