sandmanninja
SOC-9
Your idea of a Class "A" or "B" Starport
I'm considering laying out a starport. I've considered it for a long time. I don't mean a HUGE one over Regina, but perhaps a Class "C" that has been upgraded to a "B" or maybe even borderline "A".
I'm thinking it would be in a system that use to have a high-volume of traffic passing through it, but for whatever reason (war? new trade route bypass this world?) business has fallen off. And as business has slowed down, some regulations has been eased up a bit. So, a lower-than-average law level (no open wars, but smuggling is acknowledged and bribes are accepted more than they should elsewhere).
It should have a shipyard capable of repairs as well as building a new ship (if someone has the money).
I have an architect's guide to designing airports and while dated, it has a lot of things worth considering to make it seem fairly realistic.
I'd like to ultimately model this in 3D - not everything but the external hull, shipyard(s), and some of the more common areas internal to the port: the bay for smaller ships, the external tubes and docking clamps for the bigger ships, the Defense Pods positioned at key points (Nothing says 'Play Nice' like a Particle Accellerator Weapon), the passenger debarkation area, the Arcade (merchant shops and food courts), as well as some other areas.
Does anyone have any ideas of how a Starport should look? WIth artifical gravity, no need to have a spinning wheel configuration. Cylinders are an interesting design - with each level round with a central shaft for the elevators. The wheel shape could be kept by having the guts in a cylinder in the centre with spokes leading out to an outer ring. The residential section could be in the ring. Attached to the outer ring could be a couple of ship yards and some bays for the smaller ships. Larger ships could dock along side the ring. Defense bubbles/pods could be one 6 points on the outer ring, with maybe one running up from the cylinder.
Any opinions on a 'traditional' shipyard? A lattice structure like from the Star Trek movies? An enclosed spheroid? Lots of small Worker Bee one-man craft buzzing about the place, moving girders and welding hull plates together?
I'm considering laying out a starport. I've considered it for a long time. I don't mean a HUGE one over Regina, but perhaps a Class "C" that has been upgraded to a "B" or maybe even borderline "A".
I'm thinking it would be in a system that use to have a high-volume of traffic passing through it, but for whatever reason (war? new trade route bypass this world?) business has fallen off. And as business has slowed down, some regulations has been eased up a bit. So, a lower-than-average law level (no open wars, but smuggling is acknowledged and bribes are accepted more than they should elsewhere).
It should have a shipyard capable of repairs as well as building a new ship (if someone has the money).
I have an architect's guide to designing airports and while dated, it has a lot of things worth considering to make it seem fairly realistic.
I'd like to ultimately model this in 3D - not everything but the external hull, shipyard(s), and some of the more common areas internal to the port: the bay for smaller ships, the external tubes and docking clamps for the bigger ships, the Defense Pods positioned at key points (Nothing says 'Play Nice' like a Particle Accellerator Weapon), the passenger debarkation area, the Arcade (merchant shops and food courts), as well as some other areas.
Does anyone have any ideas of how a Starport should look? WIth artifical gravity, no need to have a spinning wheel configuration. Cylinders are an interesting design - with each level round with a central shaft for the elevators. The wheel shape could be kept by having the guts in a cylinder in the centre with spokes leading out to an outer ring. The residential section could be in the ring. Attached to the outer ring could be a couple of ship yards and some bays for the smaller ships. Larger ships could dock along side the ring. Defense bubbles/pods could be one 6 points on the outer ring, with maybe one running up from the cylinder.
Any opinions on a 'traditional' shipyard? A lattice structure like from the Star Trek movies? An enclosed spheroid? Lots of small Worker Bee one-man craft buzzing about the place, moving girders and welding hull plates together?
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