So, due to my regular weekend campaign becoming irregular for Real Life reasons, I've started up a Tuesday evening game over Discord for that group. I call it "One Damn Thing After Another." I felt particularly inspired by Seth Skorkowski's videos, and plan the following track:
It may seem like the campaign involves a lot of messing around with the PCs. That's correct. The name is, "One Damn Thing After Another," after all!
- Flatlined: Campaign starter scenario. I've moved it to Ator (Spinward Marches 0729) in Darrian subsector, just outside of Darrian space and outside of the Imperium proper.
- Death Station: It will turn out the Bwap Dalglee Hahsh was behind the skilljacking of the PCs. He won't have much in the way of lootable resources (I mean, Ator is a backwater's backwater of a planet), but the PCs' memories will return enough to tell them they were kidnapped on the way to Flammarion (Spinward Marches 0930), and there will be resources available for them to score passages there (it's jump-2 away).
- High and Dry: Anders Casarii has a job for this group of Travellers, and for it they'll need a scout ship. He hasn't got any available, except for one on Walston; the Detached Duty office recently learned the previous crew is in prison. The PCs will have to go to Walston to retrieve it. He supplies them some repair parts to get it spaceworthy, but the records indicate it's long overdue for maintenance. Once they retrieve it, they need to bring it back to Flammarion for inspection and repair.
- Search and Rescue: The ship turns out to be in incredibly poor repair. It will be a few months before the ship is regulation again (the Scout shipyard is extremely busy, and many ships have higher priority). He has a short-term (six month) contract for them to fill out the Search & Rescue team at Gorram (Spinward Marches 2322) in Lunion subsector.
It may seem like the campaign involves a lot of messing around with the PCs. That's correct. The name is, "One Damn Thing After Another," after all!