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2300AD "Subway" Star Map

Umm.. I think we are talking two different things here.

A "subway map" is a flat map that shows where, given a system that your ship is in, which systems you can jump to, and which you cannot, without going through other systems.

Its not a real subway, its just a way of creating a map.

Besides which, Sirius is a dump. :D

As for "worth buying" ymmv. I liked it enough and recognize that this is still version 1.0. And that further developement is dependent on whether there is a market for the product now. If it does not sell now, then the programmers may just give up and work on something else.

I would like to see a host of changes, including the one you talked about. (Slide camera instead of only pivot around a single star) I would like to see more work on the system views to take into account things like eccentricity of orbits. And fill commands for rings and asteroid structures. (As it stands now, rings and asteroid belts are pretty hard to distinguish from planetary orbits. A single line, when a ring structure can be thousands of kilometers wide.)

Also, when looking from on top of the star systems, I have crashed the display a couple times. Not sure what I did wrong, but I think they are getting into a coordinate singularity at the poles.

But considering it cost me only 32 bucks for the thing, that I had it up and running in no time flat, and I have been waiting for some 25 years for exactly this kind of software, I have bought it and look forward to the updates.
 
Originally posted by Tom Kalbfus:
Now how would an Interstellar subway affect the 2320 game?
Ease of travel would increase cross contamination between worlds. The two cultures/societies would blend together rather quickly. And political control of an out system colony would be much easier to maintain.

In short, instead of going between two different worlds, rather quickly the two worlds would start resembling each other.
 
Drakon. I agree that it is a cool product and I do like it. I forgot to include in my post regard it "not being worth buying" that I mean "for me personally", not to suggest that no one would get value out of it.

And I've also run into that "crashed display" issue that you've seen many times myself. If there is a version 2 or a bug fix, I'll reconsider purchasing it. Until then, I'll survive with the demo copy.
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Off topic post now ends. Thank you for your patience. ;)
 
Different strokes and all that. I can live with it as it is now, and am starting to transfer stuff over to make a 3D sector map of the game space we're running. I need the ability to save work. And I do believe in supporting first efforts like this.

Besides, at 32 bucks, its cheap at half the price. But you know your financal situation far better than I ever will, and are better able to judge. My budget allows it, but then my kids are grown and I have fewer bills than a lot of folks.
 
Well, Kevin Clark of Pentapod's World was kind enough to let me know that canon data for star distances does exist - it was released by GDW at some point (from what I understand) and is available for download on his site here .

I've updated the American Arm Map with the distances and some of the changes suggested by other posters. I welcome input on how to "pretty" it up and still maintain clarity.

Once I take input and settle on an optimum design, I'll update the Chinese Arm Map and then begin work on the French Arm Map.

By the by, anyone is free to download and modify my maps for their own use.

You can view the current version of the American Arm Map here.
 
I think the problem you are finding with Warp 98 is not that it has misplaced the stars (per the canon T2300 data), but rather that he stretched the maximum distance a little beyond 7.7ly. IIRC, he used 7.8 or so.
His reason for this is that, by the canon data, Wolf359 is too far away to reach with the shorter limit. However, fudging the limit upwards creates other problems.

I got really into Warp98 a few years ago, and will try to find my old notes. IIRC, it also comes with more recent stellar data. Using a recent ESA survey totally destroys the American Arm if memory serves.

Oh, and yes, canon GDW data exists. In the original Traveller:2300 boxed set was a booklet titled Near Star Data that listed the x-y-z locations for every star within 50ly of Earth. Based, IIRC, on a 1968 NASA survey.
 
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