The players of our campaign are currently planning the ship that will bring
their characters and a lot of other colonists to their new homeworld.
The idea the players came up with is a huge streamlined colony ship that
will land on the planet and will stay there as the colonists' base during the
construction of the first habitats and will then be dismantled to provide ur-
gently needed materials for other projects.
While this is a rather standard plan, I have no idea how to handle the cost
of the ship's hyperdrive. On the one hand, the drive has to be as reliable as
any other drive, on the other hand it will be used for one voyage only, and
therefore does not have to be built for any extended lifetime - and this is
why the players expect it to be much less expensive than a normal drive.
Unfortunately I was unable to find any "precedent" in any of my Traveller
materials, so I am now hoping for advice: How would you handle this ?
Thank you.
their characters and a lot of other colonists to their new homeworld.
The idea the players came up with is a huge streamlined colony ship that
will land on the planet and will stay there as the colonists' base during the
construction of the first habitats and will then be dismantled to provide ur-
gently needed materials for other projects.
While this is a rather standard plan, I have no idea how to handle the cost
of the ship's hyperdrive. On the one hand, the drive has to be as reliable as
any other drive, on the other hand it will be used for one voyage only, and
therefore does not have to be built for any extended lifetime - and this is
why the players expect it to be much less expensive than a normal drive.
Unfortunately I was unable to find any "precedent" in any of my Traveller
materials, so I am now hoping for advice: How would you handle this ?
Thank you.