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Age of Discovery aventure

Kaelen

SOC-2
Hey All. New to the Forums. Thought I would start out with an idea I am developing for a single system adventure.

I am running Mongoose Traveller rules and setting but mostly ignoring the history and maps of the traveller universe. I really want to make use of all of the great procedural generation stuff in the books and that includes making my own world and subsectors.

The idea I had was basically recreating the experience of colonists coming to the West Indies in the 16th and 17th century. There is a remote star system called Amerigo (8 parsecs away from the nearest inhabited system) with one very earth-like world and a large and dense asteroid field. The system is special in that it has a very large amount of uraninite(sold as radioactives) readily available on both the planet and in the asteroids themselves. There is no official government claim on this system so everyone has a hand here. Plenty of government run and independent settlements scattered throughout the system. (The idea is that the world is like the North American mainland and the asteroids are the Caribbean islands)

Because the system is so far away the only way to get there is by chartered superfreighter. The freighter is loaded up with passengers and their ships and colonization supplies and the whole trip takes about a month. To add a little bit of interest to the trip, all the freighter have ton stop half-way to refuel at a conveniently located stellar nursery.

There I was going to have the freighter captain tell any passengers who have ships with fuel scoops to get out and start collecting as much fuel as they can. The hydrogen gas is too scattered for the freighter to effectively gather it itself. To turn it into a real encounter the captain tells everyone out there that whoever brings back the most fuel will win whatever surplus supplies are left when they reach the Amerigo system. She will also remind them that any participants who fall victim to "accidents" during the competition will have their possessions added to the prize.

Anyway that is all I have so far. Any comments or ideas, or does this all sound really unoriginal and contrived?
 
Well like I said I am kind of just using the races and technology of the traveller universe and leaving out the established history and cartography. I envision the my universe as being a bit smaller and less explored than the cannon traveller universe.
 
It wasn't that jump-1 was all that was available. Amerigo is just very remote. 8 parsecs is outside of pretty much all of the normal ships capabilities and it hasn't been explored or surveyed until relatively recently. You bring up a good point though. I should definitely think up the back story of this system to give it more character. Maybe come up with some sort of analogous story to Columbus. (i.e. clueless explorer who would have died had he not stumbled onto the place by accident)
 
Sounds like a great way to use the system. I'd be a bit careful in not using the analogy too much though, use it as your start, then just run with it and see where your version takes you.

Backstories might include having the interstellar community saddled with some blight (alien invasion, disease, or just economic collapse) and the freighter trying to get across a rift to an identified garden world. Columbus can be the name of the survey ship which has found a brown dwarf system slap in the middle of the rift which will allow a refuel and jump across the rift. The crew are sworn to secrecy lest the survivors and dregs of the interstellar community ship out too and turn Amerigo system into a crwded battleground.... but perhaps that's what's going to happen anyway ... :) Also, what about the shipping gold back to the homeland thing, and the growth in piracy, the flood of territorial claims and rival explorers/settlers/plunderers ... is it your new mineral that kickstarts that aspect of the setting?
 
Yeah Piracy is definitely something that I want to explore since the historical inspiration I am using is smack in the middle of the golden age of piracy in the Caribbean. The high concentration of uranium ore is definitely going to be the catalyst for the flood of settlers. Back home an arms race is developing between two of the major governments(not sure who yet. maybe Zhodani and Droyne?). Everyone who isn't them is trying to sell them as much weapons grade material as possible.
 
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