BrunCarneiro
SOC-1
Hey guise.
So, there's been plenty of threads about how Aging, RAW, is... pretty hardcore, with the average 777777 citizen dying at the lovely age of 66. Because of that, I'm looking to houserule aging rolls.
>inb4 they are travellers and live dangerous careers
They may also be... just citizens. The rules don't discriminate.
My first idea was to add the Character's Homeworld (Or, wherever they are currently) as a DM to aging. That way, an average person might die at 114. Still, this would also means that it's pretty easy for a whole group to be a bunch of generals and admirals. Therefore, I though of raising every advancement roll by something between 2 and 4.
What do y'all think? Do you have your own rules to deal with aging?
So, there's been plenty of threads about how Aging, RAW, is... pretty hardcore, with the average 777777 citizen dying at the lovely age of 66. Because of that, I'm looking to houserule aging rolls.
>inb4 they are travellers and live dangerous careers
They may also be... just citizens. The rules don't discriminate.
My first idea was to add the Character's Homeworld (Or, wherever they are currently) as a DM to aging. That way, an average person might die at 114. Still, this would also means that it's pretty easy for a whole group to be a bunch of generals and admirals. Therefore, I though of raising every advancement roll by something between 2 and 4.
What do y'all think? Do you have your own rules to deal with aging?