That's what I get for checking the boards at lunch.
Behave or his master Emperor Pomeranian will be most displeased.
But back to Vargr - I complied a few thoughts on Vargr love of speed from V&V, Star fighters (mentioned
here) and some half remembered notes. From there it grew a bit to cover general speculation on Vargr entertainment. That and it attempts to make up for initially missing this thread.
Racing
Vargr love racing, the faster the better.
Not endurance racing or marathons but races which are short, fast and exciting. Whether it is using feet, animals, hotrods, grav bikes or starships it doesn’t matter as long as speed is involved.
If two vargr with Grav bikes meet, they have an impromptu race to see who is better or has the better machine. In addition to sorting out short term charisma it also acts as an ice breaker, setting the common interest for the two to interact.
Species wise, racing is a common interest between Vargr and Humanity. Flashy and fast machines hold an interest to both species. Throw in alcohol and you would be hard pressed to see any real difference between human and vargr racing fans.
Another popular variant of this is the demolition derby. Fast cars, over the top action and smashing ones opponents to bits can make a vargr a minor celebrity if he survives.
Expect Vargr smugglers to brag about doing the 'Kessel run in less than 12 parsecs'.
Capture Games
Capture games for the Vargr fall into two categories. ‘Public’ and ‘Intimate’.
Public capture games such as in MMO’s, paintball, or tag are fast paced and done with groups who are friends or acquaintances. Combining teamwork with a rapid pace they are used as a way of showing that my group is superior to yours. Generally done with no ill feelings (though it can easily become a serious rivalry) they are a way to blow off steam, excess energy as well as reinforce the local social structure.
‘Intimate’ capture games are slower and far more intense, but are limited to close family, friends or intimates. Generally one on one these are more strategic, thoughtful and intense. Some games have been reported to have been going on for years between peers.
Games of this nature include models like Risk, Civilization and Go. Intruding on one of these intimate games is a serious faux pa. This often extends into politics, with political opponents actually seeing their career as a long intimate game. Eg: See Brzk and his mentor in Lishun and some members of the Julian Protectorate.
Movies Magic
The old silver screen, its modern counterpart the holoprojector. What is on the top ten list of vargr films? Action and the ‘Lone Hero’ archetype.
A classic example would be Mad Max: The Road Rottweiler. Where a lone vargr on a devastated world helps a small pack against the evil Lord Humanus. Over the top car chases, extreme combat, and explosions. Other comparisons to human media would be the spaghetti westerns. Again a rugged lone hero overcoming the odds and being both respected and feared by those around him.
If not a lone hero character, they tend more toward a large than life individual leading a band. A very common theme is a military band of some sort – wether pirates or soldiers.
While vargr can appreciate a long and convoluted plot, their attention span tends to drift as it drags on unless something gains their attention again. ‘Romeo and Juliet’ would bore a vargr to tears unless you had a big fight scene once or twice.
Oddly, a major theme in the vargr film industry is the Trickster/Prankster character. This seems to have come out of societal pressures for those in high places not to become complacent and to allow lower stations to laugh at the higher ups they dislike without violating uthe nspoken charisma rules. The plot is almost invariably a high ranking vargr becoming too big for their boots, and a clever yet lower ranked vargr bringing him back to Earth (Lair?) in a variety of humiliating ways. Both high and low societal members love these films for differing reasons.
Music
While Vargr music varies immensely, to humans vargr music sounds very strange and comes in two types. Ultra loud bass, or sounding like it is played too fast with half the soundtrack missing.
Super loud bass is due to the vargr’s hearing range. While they can’t hear bass sounds, they can feel them but to do that the volume needs to be boosted. As a result Vargr drums are generally oversized and beaten very hard to make a deep booming sound. The ‘in the bones’ feel of bass drums also has a greater psychological impact on vargr. Light drumming or small easily portable drums are never used, as are low bass instruments such as the cello or tuba equivalents which cant be 'boosted'.
The second, again due to their hearing range means that a lot of the frequencies are much higher than a human can hear. Due to the method of creating these sounds a lot of strings or metal instruments are used, but with the average being somewhere in the 10-30 KHz range it sounds odd to those who can’t hear the higher frequencies.
Booze & Cigs
Being Terran based life forms originally, it didn’t take Vargr long to discover the joys and pitfalls of alcohol.
Being of generally lighter body mass and with a slightly differing metabolism Vargr do not have a high tolerance for alcohol. While a human is just getting warmed up the Vargr will be unconscious under the table. In the spacers lounge it is not uncommon to see Vargr snoring loudly face down on the table as the bar doesn’t realise the difference between human/vargr alcohol tolerances. However Vargr recover from alcohol much faster as it is burnt out of their system.
For drinking, vargr usually have their beverage in a wide bowl like vessel. The bowl is held with both hands lifted to the mouth and the tongue laps up the liquid. For drinks from a convience store, the vessels are typically made of plastic and are a narrower oval shape (like a gravy coaster) but serve the same purpose. Humans can easily use a drinking bowl by sipping at it, but a vargr in human space have problems.
Bowl drinking causes a few problems when in human regions or situations where bowls can't be used. Humans frown on bowl drinking and while a vargr drink from a can by tipping his head back and pouring it down his throat this doesn’t help for social drinking.
For ordinary purposes a device similar to a straw is used. The straw has a broad flat opening which is placed in the mouth and pressed against by the vargr’s tongue against the roof of the mouth. This allows the vargr to suck up the beverage. For more formal occasions a glass with a spout like attachment is used to pur it in the mouth.
The same lack up lips means you will never see a vargr smoking a rollup. Nicotine addicted vargr they can use a cigarette holder with a wide flat base which can be pressed against the tongue allowing the smoke to be inhaled. However most vargr who smoke go for pipes with a modified stem. The tobacco equivalent used is often much more aromatic, in some ways similar in incense providing olfactory stimulation in addition to the nicotine fix.