kilemall
SOC-14 5K
While working out the new damage table from my system, I got to thinking about what the ships are actually engineered like.
One of the factors clear from at least CT/HG was that fuel tanks wrap around the ship and act as ersatz armor/damage sinks.
That makes sense, and also of course the hydrogen fuel can act as an extra radiation shield.
So when I got to radiation hits, it occurred to me that the various rads hitting the fuel tanks would be hitting that fuel skin/shield pretty hard.
I could just rule it loses fuel, but thought of a more interesting result.
Instead of fuel lost, the fuel is 'contaminated' by the radiation, causing all sorts of impurities, with the result that the fuel is no longer considered refined.
Thus, it cannot be used for jumps without risking misjump and has to be repurified. Or worse, ships without onboard purifiers have to go back and get refined fuel.
One of the factors clear from at least CT/HG was that fuel tanks wrap around the ship and act as ersatz armor/damage sinks.
That makes sense, and also of course the hydrogen fuel can act as an extra radiation shield.
So when I got to radiation hits, it occurred to me that the various rads hitting the fuel tanks would be hitting that fuel skin/shield pretty hard.
I could just rule it loses fuel, but thought of a more interesting result.
Instead of fuel lost, the fuel is 'contaminated' by the radiation, causing all sorts of impurities, with the result that the fuel is no longer considered refined.
Thus, it cannot be used for jumps without risking misjump and has to be repurified. Or worse, ships without onboard purifiers have to go back and get refined fuel.