BetterThanLife
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But why would you want to do that? There are definitely better and cheaper ways to generate a 2D Traveller map, complete with UWP. It takes lots of work to get AS to generate a 2D Traveller Map. You are forcing a Square peg into a round hole doing things that way.Originally posted by shadowdragon:
you can get an essentially 2d map in astrosynthesis just by setting the z axis to 1 parsec. or edit all the coordinates for each system to place the z axis at identical #.
If I am going to generate a 2D Traveller map then I am either going to use H&E or Galatic+CC2.