Semi-autonomous brains: LBB8 DESIGNS
Ballard 2AAA BRAIN TL13 MCr. 2.67 vol: 181.8 liters weight: 37.8 kg
CPU: 70 parallel, 8 synaptic. Storage: 280 standard, 60 synaptic
Runs full command, High Auto Logic, and 28 application programs
Apparent Intel 13, Educ 13 (13)
This is a the leading brain made by Ballard Robotics, and it exemplifies the capacity of the AstroMech chassis, making a droid that can take over any function of any crew member of a small starship requiring shipboard skills. Significant ability to learn.
Ballard 2A BRAIN TL13 MCr. 1.6 vol: 128.6 liters weight: 27.1 kg
CPU: 50 parallel, 6 synaptic. Storage: 200 standard, 30 synaptic
Runs full command, High Auto Logic, and 20 application programs
Apparent Intel 13, Educ 13 (13)
This is the highest brain normally seen in semi-autonomous robots. In the AstroMech, it allows for a droid that can be tailored to do two or three jobs well, including piloting small craft in combat. Some ability to learn.
Ballard 2D BRAIN TL 13 MCr. 0.94 vol: 145.6 liters weight: 21.6 kg
CPU: 50 parallel, 6 synaptic. Storage: 160 standard.
Runs full command, High Auto Logic, and 16 application programs
Apparent Intel 13, Educ 13
This is the lowest brain Ballard makes for semi-autonomous robots. It is incapable of learning, but can replace any crewman under normal conditions, and two or three in a pinch.
Non-autonomous brains:
Ballard 1C BRAIN TL13 kCr. 185 vol: 68.1 liters weight: 14.1 kg
CPU: 10 linear 10 parallel, 1 synaptic. Storage: 120 standard
Runs full command, Low Auto Logic, and 12 application programs
Apparent Intel: 4 Educ: 12
Ballard 1D BRAIN TL13 kCr. 175 vol: 47.1 liters weight: 10.1 kg
CPU: 10 linear 10 parallel, 1 synaptic. Storage: 80 standard
Runs full command, Low Auto Logic, and 8 application programs
Apparent Intel: 4 Educ: 8
This is the lowest brain Ballard makes for AstroMechs. It is ideal for a “slave,” that can also perform basic starship functions with competence in a pinch. Fine for a gunner droid with basic damage control and rescue functions.
Ballard Robotics is a wholly-owned subsidiary of Ballard Designs, LIC, currently headquartered at Kandom, 2116, Diaspora. It was originally a Solomani company, but has severed ties with its assets in Solomani space in 1103, after the Solomani Rim War. There are several local naval architecture, shipbuilding and robotics companies throughout the Solomani Confederation that are the remnants of Ballard Designs in Solomani territory.
Ballard Robotics has been the leader in making robots that are integrated with starships, specifically those of Ballard Designs, but their robots are made to be generally competent aboard ship. Each human workstation has a AstroMech workstation or interface co-located with it. The AstroMechs are made with the intention of replacing one or more crew members. The 2 series are made to be “semi-autonomous,” but really only human customs and imperial regulations keep a couple from running a starship by themselves. Ballard ships are often shy on staterooms for gunners, medics, engineers and small craft pilots because it is cheaper to take the MCr .5, and put a down-payment on a 2 series. The 1 series really do require more specific directions on what tasks to perform, but are perfectly capable of performing them. A 1-series gunner will typically stay in the turret, and await commands. The apparent intelligences are important in this.
Ballard 2AAA BRAIN TL13 MCr. 2.67 vol: 181.8 liters weight: 37.8 kg
CPU: 70 parallel, 8 synaptic. Storage: 280 standard, 60 synaptic
Runs full command, High Auto Logic, and 28 application programs
Apparent Intel 13, Educ 13 (13)
This is a the leading brain made by Ballard Robotics, and it exemplifies the capacity of the AstroMech chassis, making a droid that can take over any function of any crew member of a small starship requiring shipboard skills. Significant ability to learn.
Ballard 2A BRAIN TL13 MCr. 1.6 vol: 128.6 liters weight: 27.1 kg
CPU: 50 parallel, 6 synaptic. Storage: 200 standard, 30 synaptic
Runs full command, High Auto Logic, and 20 application programs
Apparent Intel 13, Educ 13 (13)
This is the highest brain normally seen in semi-autonomous robots. In the AstroMech, it allows for a droid that can be tailored to do two or three jobs well, including piloting small craft in combat. Some ability to learn.
Ballard 2D BRAIN TL 13 MCr. 0.94 vol: 145.6 liters weight: 21.6 kg
CPU: 50 parallel, 6 synaptic. Storage: 160 standard.
Runs full command, High Auto Logic, and 16 application programs
Apparent Intel 13, Educ 13
This is the lowest brain Ballard makes for semi-autonomous robots. It is incapable of learning, but can replace any crewman under normal conditions, and two or three in a pinch.
Non-autonomous brains:
Ballard 1C BRAIN TL13 kCr. 185 vol: 68.1 liters weight: 14.1 kg
CPU: 10 linear 10 parallel, 1 synaptic. Storage: 120 standard
Runs full command, Low Auto Logic, and 12 application programs
Apparent Intel: 4 Educ: 12
Ballard 1D BRAIN TL13 kCr. 175 vol: 47.1 liters weight: 10.1 kg
CPU: 10 linear 10 parallel, 1 synaptic. Storage: 80 standard
Runs full command, Low Auto Logic, and 8 application programs
Apparent Intel: 4 Educ: 8
This is the lowest brain Ballard makes for AstroMechs. It is ideal for a “slave,” that can also perform basic starship functions with competence in a pinch. Fine for a gunner droid with basic damage control and rescue functions.
Ballard Robotics is a wholly-owned subsidiary of Ballard Designs, LIC, currently headquartered at Kandom, 2116, Diaspora. It was originally a Solomani company, but has severed ties with its assets in Solomani space in 1103, after the Solomani Rim War. There are several local naval architecture, shipbuilding and robotics companies throughout the Solomani Confederation that are the remnants of Ballard Designs in Solomani territory.
Ballard Robotics has been the leader in making robots that are integrated with starships, specifically those of Ballard Designs, but their robots are made to be generally competent aboard ship. Each human workstation has a AstroMech workstation or interface co-located with it. The AstroMechs are made with the intention of replacing one or more crew members. The 2 series are made to be “semi-autonomous,” but really only human customs and imperial regulations keep a couple from running a starship by themselves. Ballard ships are often shy on staterooms for gunners, medics, engineers and small craft pilots because it is cheaper to take the MCr .5, and put a down-payment on a 2 series. The 1 series really do require more specific directions on what tasks to perform, but are perfectly capable of performing them. A 1-series gunner will typically stay in the turret, and await commands. The apparent intelligences are important in this.
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