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[Robotics] Mostly Strangeform Robots

robject

SOC-14 10K
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FORM FOLLOWS FUNCTION

Most of these robot concepts are non-humanoid, i.e. strangeform. None of them have been detailed with RobotMaker, yet.

I think there's some overlap here with the Vehicleform list.

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1. Ship's Computer as Robot
- wide variety of options here?
- network of drone "eyes, ears, hands and feet"? too hackable?

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2. Robotic Kitchen
- 0.1 ton or embedded in substantial walls
- cafeterias, food courts
- order window
- interior pantry
- programmed menu (variety impacts cost)
- Luxury Model is Cr33,000.
- One per High Passenger

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3. Robotic Beverage Dispenser
- 0.1 ton or embedded
- cafeterias, food courts
- order window
- interior fluid tanks and ingredient hoppers
- programmed menu
- luxury equipment includes things like hot coffee
- Luxury Model is Cr33,000.
- One per High Passenger

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4. Robotic Entertainment Kiosk
- interfaces for author, actor, dancer, musician, etc

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5. Robotic Diagnostic Table
- medikit-like usefulness
- helping hands
- disgnostic scanners
- visual interfaces

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6. Robot? Medic
- humanoid with legs (is it a synthetic?)
- medikit and Medic skill
- nothing special

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7. Robotic Cargo Handler
- 1 ton(!) flexibly built for moving massive cargo pods
- configuration depends on type of cargo: bulk, liquid, solid, gas
- Cr100,000

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8. Fighter Pilot Module (same kind as missile brain)

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9. Co-Pilot Module

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10. Assistant Gunner Module

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11. Electronics Tech, Drive Tech - arms of all sizes!

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12. Delivery Robot
- lifters or gravitics or wheeled
- a small "flatbed" with logic
- delivery arms (light, medium, heavy)
- up to 100 kg carrying capacity

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13. Astromech Robot [Synthetic?]
- KCr 250 (?)
- 250 kg (?)
- Gunner-4, Electronics-1, Mechanic-1, Medic-1, Commo-1, Ship's Boat-1 (?)

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14. Robotic Toolset
- standard technician's mobile toolset with lifters, commo, and logic

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15. Robotic Valet
- 0.1 ton, fixed in place, looks like an armoire
- linked to larger storage space
- manages storage allowance per customer (and charges for overages if need be)
- can dispense supplies and incidentals (free only for High Passage)
- stores, cleans, presses, folds, arranges, and presents clothes (free for HPass)
- Cr33,000
- One per High Passenger

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16. Mobile Valet
- Small, humanoid, lifters or grav base
- "gofer"

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17. Robotic Speeder Taxi
- e.g. vehicle with a brain, Grav-3 or etc.

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18. Robotic Ship's Mascot
- "low-maintenance ship's pet"
- body options
- fake, hypoallergenic fur or hair or skin
- responds to simple commands
- typical mode is "roaming"
- catches common pests
- vacuums corridors

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19. Traffic Patrol Robot ("Citizen! Pull over now!")
- gravitic
- fast and nimble
- roadgrid internal database
- connected wirelessly (=hackable?)
- medium-duty arms and manipulators (tentacles?)

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20. Gravity-Assist Robot
- powered supportive exoskeleton
- lift-belt harness (SLOW)
- light-duty manipulators
- good for sophonts in non-native gravity
- sensor overlays available
- translators and voice overlays available
- used e.g. by Llellewyloly

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21. EVA Worker Robot
- shielded to work in hard radiation and hard vacuum environments
- lift harness / grav torso
- variety of arms and manipulators

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22. Infantry Support Robot
- embedded in powered armor
- capable of emergency autonomous action, e.g. retreat

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23. Infantry Synthetic
- a synthetic sophont programmed as a Fighter (i.e. replicant)

24. Warbot class 1
- built around or as part of a remote-capable infantry weapon
- legged or gravitic
- (option) Sensory and Explosives skill for ordnance detection and disposal

25. Warbot class 2
- gravitic chassis with added weapon [e.g. Zhodani type]

26. Warbot class 2a
- gravitic chassis built around or as part of a remote-capable heavy ("field") weapon

27. Warbot class 3
- grav vehicle frame with heavy infantry support weapons
- ECM etc
- can also carry emergency material for infantry
- (option) Casualty Recovery Facility replaces main weapon

28. Warbot class 4
- aka Death Machine from GW, or an O.G.R.E.

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Combine 5 and 6

Holographic physician with automated surgery


Is the astromech really gunnery-4, or is it really enhanced targeting sensor software upgrading the vessel it is installed on?

Wouldn't the fighter pilot module more readily an autonomous attack drone?
 
Combine 5 and 6

Holographic physician with automated surgery

That's probably just a hopped-up version of #5.

#6 I see as like a field medic for emergency first aid. But then, it doesn't have to be humanoid, and probably should have gravitics instead of legs.
 
That's probably just a hopped-up version of #5.

#6 I see as like a field medic for emergency first aid. But then, it doesn't have to be humanoid, and probably should have gravitics instead of legs.

Though what is it's full function?

If it just stabilizes the patient it could be a small portable robot. Maybe even carried by the human medic. Toss it on the patient, it unfolds and does it's work while you do other things. It then sends activates a beacon for the evac bot to come for a pickup.

If it's a combo First aid/Evac have a grav version with a few 'bunks'. The patients are shoved in the 'bunks' either by people or the robot itself. And while it is scooting back to base it applies medical aid and transmits data to the base medics.
 
Though what is it's full function?

If it just stabilizes the patient it could be a small portable robot. Maybe even carried by the human medic. Toss it on the patient, it unfolds and does it's work while you do other things. It then sends activates a beacon for the evac bot to come for a pickup.

If it's a combo First aid/Evac have a grav version with a few 'bunks'. The patients are shoved in the 'bunks' either by people or the robot itself. And while it is scooting back to base it applies medical aid and transmits data to the base medics.

Not evac - I've got that as an option for one of the warbots.

I was thinking more of emergency stabilization when a sophont isn't available. So, smaller than a person, and self-mobile. "Medbot, get out here and patch Dave up before he bleeds to death!"
 
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