FORM FOLLOWS FUNCTION
Most of these robot concepts are non-humanoid, i.e. strangeform. None of them have been detailed with RobotMaker, yet.
I think there's some overlap here with the Vehicleform list.
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1. Ship's Computer as Robot
- wide variety of options here?
- network of drone "eyes, ears, hands and feet"? too hackable?
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2. Robotic Kitchen
- 0.1 ton or embedded in substantial walls
- cafeterias, food courts
- order window
- interior pantry
- programmed menu (variety impacts cost)
- Luxury Model is Cr33,000.
- One per High Passenger
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3. Robotic Beverage Dispenser
- 0.1 ton or embedded
- cafeterias, food courts
- order window
- interior fluid tanks and ingredient hoppers
- programmed menu
- luxury equipment includes things like hot coffee
- Luxury Model is Cr33,000.
- One per High Passenger
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4. Robotic Entertainment Kiosk
- interfaces for author, actor, dancer, musician, etc
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5. Robotic Diagnostic Table
- medikit-like usefulness
- helping hands
- disgnostic scanners
- visual interfaces
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6. Robot? Medic
- humanoid with legs (is it a synthetic?)
- medikit and Medic skill
- nothing special
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7. Robotic Cargo Handler
- 1 ton(!) flexibly built for moving massive cargo pods
- configuration depends on type of cargo: bulk, liquid, solid, gas
- Cr100,000
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8. Fighter Pilot Module (same kind as missile brain)
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9. Co-Pilot Module
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10. Assistant Gunner Module
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11. Electronics Tech, Drive Tech - arms of all sizes!
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12. Delivery Robot
- lifters or gravitics or wheeled
- a small "flatbed" with logic
- delivery arms (light, medium, heavy)
- up to 100 kg carrying capacity
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13. Astromech Robot [Synthetic?]
- KCr 250 (?)
- 250 kg (?)
- Gunner-4, Electronics-1, Mechanic-1, Medic-1, Commo-1, Ship's Boat-1 (?)
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14. Robotic Toolset
- standard technician's mobile toolset with lifters, commo, and logic
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15. Robotic Valet
- 0.1 ton, fixed in place, looks like an armoire
- linked to larger storage space
- manages storage allowance per customer (and charges for overages if need be)
- can dispense supplies and incidentals (free only for High Passage)
- stores, cleans, presses, folds, arranges, and presents clothes (free for HPass)
- Cr33,000
- One per High Passenger
---
16. Mobile Valet
- Small, humanoid, lifters or grav base
- "gofer"
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17. Robotic Speeder Taxi
- e.g. vehicle with a brain, Grav-3 or etc.
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18. Robotic Ship's Mascot
- "low-maintenance ship's pet"
- body options
- fake, hypoallergenic fur or hair or skin
- responds to simple commands
- typical mode is "roaming"
- catches common pests
- vacuums corridors
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19. Traffic Patrol Robot ("Citizen! Pull over now!")
- gravitic
- fast and nimble
- roadgrid internal database
- connected wirelessly (=hackable?)
- medium-duty arms and manipulators (tentacles?)
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20. Gravity-Assist Robot
- powered supportive exoskeleton
- lift-belt harness (SLOW)
- light-duty manipulators
- good for sophonts in non-native gravity
- sensor overlays available
- translators and voice overlays available
- used e.g. by Llellewyloly
---
21. EVA Worker Robot
- shielded to work in hard radiation and hard vacuum environments
- lift harness / grav torso
- variety of arms and manipulators
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22. Infantry Support Robot
- embedded in powered armor
- capable of emergency autonomous action, e.g. retreat
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23. Infantry Synthetic
- a synthetic sophont programmed as a Fighter (i.e. replicant)
24. Warbot class 1
- built around or as part of a remote-capable infantry weapon
- legged or gravitic
- (option) Sensory and Explosives skill for ordnance detection and disposal
25. Warbot class 2
- gravitic chassis with added weapon [e.g. Zhodani type]
26. Warbot class 2a
- gravitic chassis built around or as part of a remote-capable heavy ("field") weapon
27. Warbot class 3
- grav vehicle frame with heavy infantry support weapons
- ECM etc
- can also carry emergency material for infantry
- (option) Casualty Recovery Facility replaces main weapon
28. Warbot class 4
- aka Death Machine from GW, or an O.G.R.E.
---
Most of these robot concepts are non-humanoid, i.e. strangeform. None of them have been detailed with RobotMaker, yet.
I think there's some overlap here with the Vehicleform list.
---
1. Ship's Computer as Robot
- wide variety of options here?
- network of drone "eyes, ears, hands and feet"? too hackable?
---
2. Robotic Kitchen
- 0.1 ton or embedded in substantial walls
- cafeterias, food courts
- order window
- interior pantry
- programmed menu (variety impacts cost)
- Luxury Model is Cr33,000.
- One per High Passenger
---
3. Robotic Beverage Dispenser
- 0.1 ton or embedded
- cafeterias, food courts
- order window
- interior fluid tanks and ingredient hoppers
- programmed menu
- luxury equipment includes things like hot coffee
- Luxury Model is Cr33,000.
- One per High Passenger
---
4. Robotic Entertainment Kiosk
- interfaces for author, actor, dancer, musician, etc
---
5. Robotic Diagnostic Table
- medikit-like usefulness
- helping hands
- disgnostic scanners
- visual interfaces
---
6. Robot? Medic
- humanoid with legs (is it a synthetic?)
- medikit and Medic skill
- nothing special
---
7. Robotic Cargo Handler
- 1 ton(!) flexibly built for moving massive cargo pods
- configuration depends on type of cargo: bulk, liquid, solid, gas
- Cr100,000
---
8. Fighter Pilot Module (same kind as missile brain)
---
9. Co-Pilot Module
---
10. Assistant Gunner Module
---
11. Electronics Tech, Drive Tech - arms of all sizes!
---
12. Delivery Robot
- lifters or gravitics or wheeled
- a small "flatbed" with logic
- delivery arms (light, medium, heavy)
- up to 100 kg carrying capacity
---
13. Astromech Robot [Synthetic?]
- KCr 250 (?)
- 250 kg (?)
- Gunner-4, Electronics-1, Mechanic-1, Medic-1, Commo-1, Ship's Boat-1 (?)
---
14. Robotic Toolset
- standard technician's mobile toolset with lifters, commo, and logic
---
15. Robotic Valet
- 0.1 ton, fixed in place, looks like an armoire
- linked to larger storage space
- manages storage allowance per customer (and charges for overages if need be)
- can dispense supplies and incidentals (free only for High Passage)
- stores, cleans, presses, folds, arranges, and presents clothes (free for HPass)
- Cr33,000
- One per High Passenger
---
16. Mobile Valet
- Small, humanoid, lifters or grav base
- "gofer"
---
17. Robotic Speeder Taxi
- e.g. vehicle with a brain, Grav-3 or etc.
---
18. Robotic Ship's Mascot
- "low-maintenance ship's pet"
- body options
- fake, hypoallergenic fur or hair or skin
- responds to simple commands
- typical mode is "roaming"
- catches common pests
- vacuums corridors
---
19. Traffic Patrol Robot ("Citizen! Pull over now!")
- gravitic
- fast and nimble
- roadgrid internal database
- connected wirelessly (=hackable?)
- medium-duty arms and manipulators (tentacles?)
---
20. Gravity-Assist Robot
- powered supportive exoskeleton
- lift-belt harness (SLOW)
- light-duty manipulators
- good for sophonts in non-native gravity
- sensor overlays available
- translators and voice overlays available
- used e.g. by Llellewyloly
---
21. EVA Worker Robot
- shielded to work in hard radiation and hard vacuum environments
- lift harness / grav torso
- variety of arms and manipulators
---
22. Infantry Support Robot
- embedded in powered armor
- capable of emergency autonomous action, e.g. retreat
---
23. Infantry Synthetic
- a synthetic sophont programmed as a Fighter (i.e. replicant)
24. Warbot class 1
- built around or as part of a remote-capable infantry weapon
- legged or gravitic
- (option) Sensory and Explosives skill for ordnance detection and disposal
25. Warbot class 2
- gravitic chassis with added weapon [e.g. Zhodani type]
26. Warbot class 2a
- gravitic chassis built around or as part of a remote-capable heavy ("field") weapon
27. Warbot class 3
- grav vehicle frame with heavy infantry support weapons
- ECM etc
- can also carry emergency material for infantry
- (option) Casualty Recovery Facility replaces main weapon
28. Warbot class 4
- aka Death Machine from GW, or an O.G.R.E.
---