What are the basic scenarios for Traveller?
I've been looking through other gaming books and several have listed scenarios for their game.
In the Basic D&D book, they have:
Now, in the Kult rpg (which is a Horror rpg similar to Call of Cthulu) they also have a list of very basic scenarios:
So, I've thought about this and I think I've come up with some basic scenarios for Traveller:
1.) Trade an Exciting Cargo - this is the basic Trader scenario and what a lot of Traveller is based around.
2.) Explore a New World - the basic Scout scenario
3.) Fulfill a Patron's Mission - you get a job, you do it, then you get paid (hopefully!)
4.) Find an Ancient Artifact or Ruins - and make yourself famous!
5.) Defend an Outpost - a basic Mercenary ticket
6.) Travel to an Interesting World - for various reasons
7.) Fight an Exotic Creature - or maybe not fight one. This could be a Safari scenario
8.) Become a Noble - and be one of the Imperium's elite!
9.) Blast Enemies in Space - don't forget your VACC suit!
This is mostly for new players. Ideas that can get someone interested in Traveller. Make it easier to write up an adventure.
Can anyone think of any more?
I've been looking through other gaming books and several have listed scenarios for their game.
In the Basic D&D book, they have:
1.) Exploring the Unknown
2.) Investigating a Chaotic Outpost
3.) Recovering Ruins
4.) Destroying an Ancient Evil
5.) Visiting a Lost Shrine
6.) Fulfilling a Quest
7.) Escaping from Enemies
8.) Rescuing Prisoners
9.) Using a Magic Portal
10.) Finding a Lost Race
Now, in the Kult rpg (which is a Horror rpg similar to Call of Cthulu) they also have a list of very basic scenarios:
1.) Stop a bad thing from happening
2.) Find someone or something
3.) Revenge
4.) Solve a riddle
5.) Travel
6.) Gather information and wisdom
7.) Expose and stop a cult
8.) Make something happen
9.) Run for your life
So, I've thought about this and I think I've come up with some basic scenarios for Traveller:
1.) Trade an Exciting Cargo - this is the basic Trader scenario and what a lot of Traveller is based around.
2.) Explore a New World - the basic Scout scenario
3.) Fulfill a Patron's Mission - you get a job, you do it, then you get paid (hopefully!)
4.) Find an Ancient Artifact or Ruins - and make yourself famous!
5.) Defend an Outpost - a basic Mercenary ticket
6.) Travel to an Interesting World - for various reasons
7.) Fight an Exotic Creature - or maybe not fight one. This could be a Safari scenario
8.) Become a Noble - and be one of the Imperium's elite!
9.) Blast Enemies in Space - don't forget your VACC suit!
This is mostly for new players. Ideas that can get someone interested in Traveller. Make it easier to write up an adventure.
Can anyone think of any more?
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