daryen
SOC-14 1K
OK, I tried to ignore the thread, but I failed ...
The whole "Imperium subsidized trade to make the per-jump model work" idea doesn't hold any water, for several reasons.
1) LBB2 does NOT describe trade in the Imperium. It describes trade everywhere. This is also true of MT, where its trade system is for "trade" not "Imperial trade" (especially since there is no Imperium anymore).
2) Even if the Imperium is run by morons with an infinite supply of money, the other polities are not. There is no way that the Solomani would go for such a command-control economy.
3) The Imperium doesn't have an infinite supply of money. How can they possibly keep a "system" running for 1100 years when it is hemorraging money in numbers most worlds can't even comprehend. (Cleon must be spinning in his grave fast enough to power all of Capital.)
Simply put, the trade system put forth in LBB2 was simply intended to be a fast system for players to use for speculative cargo. The freight was just to fill out the space. The system totally breaks down when you try to rely on only freight for your money.
So, if you don't care how things actually work, just use the LBB2 system as is for speculative cargo. Don't explain it. Don't justify it. Just use it.
However, if you want anything more, please use a per-parsec model. It might take a little while to make the numbers work, but at least you are not left with a system that forces you to use a brain-dead money-hemorraging nonsensical Imperial-only handwave.
But the problem is that LBB2 does NOT describe the trade in the Imperium. It describes "trade".Originally posted by robject:
I've recently crossed over to the Dark Side of the Imperium, where any unsubsidized trade is rare indeed, and LBB2 tells it like it is.
The whole "Imperium subsidized trade to make the per-jump model work" idea doesn't hold any water, for several reasons.
1) LBB2 does NOT describe trade in the Imperium. It describes trade everywhere. This is also true of MT, where its trade system is for "trade" not "Imperial trade" (especially since there is no Imperium anymore).
2) Even if the Imperium is run by morons with an infinite supply of money, the other polities are not. There is no way that the Solomani would go for such a command-control economy.
3) The Imperium doesn't have an infinite supply of money. How can they possibly keep a "system" running for 1100 years when it is hemorraging money in numbers most worlds can't even comprehend. (Cleon must be spinning in his grave fast enough to power all of Capital.)
Simply put, the trade system put forth in LBB2 was simply intended to be a fast system for players to use for speculative cargo. The freight was just to fill out the space. The system totally breaks down when you try to rely on only freight for your money.
So, if you don't care how things actually work, just use the LBB2 system as is for speculative cargo. Don't explain it. Don't justify it. Just use it.
However, if you want anything more, please use a per-parsec model. It might take a little while to make the numbers work, but at least you are not left with a system that forces you to use a brain-dead money-hemorraging nonsensical Imperial-only handwave.