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Brilliant Lances-- yeah, buddy!

Yes quite, they managed to really turn SFB around with their new, shiny, (expensive) simpler edition.

(BLASPHEMY!, personally :) "SFB is too hard!" "It's supposed to be hard! It's the hard that makes it great!" -- repurposed from the great Jimmy Dugan)

Mind, I'm an SFB fan boy. I think it's one of the finest, and richest board games ever made.

SFB is still in print.
Fed Commander is a separate game line, that happens to use the same SSD's.
 
SFB is still in print.
Fed Commander is a separate game line, that happens to use the same SSD's.

Fed Commander is SFB-Lite, in pretty much every way. It's certainly much more accessible than SFB, and it plays faster (especially with more ships). The SSDs are similar but not the same -- they're condensed.

I've not played it, but I've played versions of SFB with reduced rule sets, and it's a different game.

But they did manage to catch the larger essence of SFB with Fed Commander, but a lot of the subtly is gone.
 
Fed Commander is SFB-Lite, in pretty much every way. It's certainly much more accessible than SFB, and it plays faster (especially with more ships). The SSDs are similar but not the same -- they're condensed.

I've not played it, but I've played versions of SFB with reduced rule sets, and it's a different game.

But they did manage to catch the larger essence of SFB with Fed Commander, but a lot of the subtly is gone.

No, they ARE the same, at least on one of the two scales (Squadron Scale). The other scale (Fleet Scale) is reduced the same way the old Cadet Cruisers were... half the hits and weapons.
 
No, they ARE the same, at least on one of the two scales (Squadron Scale). The other scale (Fleet Scale) is reduced the same way the old Cadet Cruisers were... half the hits and weapons.

My mistake, I had only ever seen the Fleet scale SSDs. Took a couple of googles to find the full size ones.
 
Unfortunately, TNE severed that artery.

Well, that’s so we could harvest their organs and sell them on the black market. I mean, they WERE our players, so we didn’t want them to be alive when we did it.

(Man, you really are quite the chigger, aren’t you? Although in my case, tsetse fly is perhaps more apt.)

But seriously, you’ll agree that we’d get them all back when they saw what was coming next.

When the RC got to the Black Curtain, suddenly this army of evolved K’kree would come storming out. They wouldn’t look like the things on the T-shirt; that was cunning misdirection. Instead they’d all have shining spiral horns growing from their foreheads, and when they moved, they left a trail of shimmering sparkles, which were the leftover nanites that gave them their Great Power. And when they confronted the Mighty RC Army, beams shot from their horns, impregnated with these retrovirus nanites that attacked DNA and blanked out the modern elements of the peptide strings, leaving only the ancient plant genes, and suddenly the Mighty RC Army was transformed into a field of beautiful, multi-colored irises! But then, before the hungry K’kree could eat all of the irises, someone in orbit saw that the flowers spelled out, “Margaret is the One and True Emperor.”

So everyone jumped in their ships to head over to Delphi. There they found a big glass sarcophagus surrounded by thorn bushes with a beautiful (though slowly aging—kinda like T’Pau) duchess asleep within. And the IRIS bellhop in attendance drew their attention to a sign that read, “The Once and Future Empress Can Be Awoken Only By a Kiss From One Pure in Heart.”

And everyone sits around for a while and thinks that they can’t think of anyone with a purely good heart. Then someone says, “Wait! It doesn’t say ‘pure good in heart,’ it just says ‘pure!’” Right! They all say, and jump back in their ships and head back to Core to find Lucan who looks all pale and pasty like Locutus of Borg. So while he keeps saying, “You will be retconned” they yank off all the biomechanical widgets, give him a shower, and then cover him with a good spray-on tan. Then, Back to Delphi!

Back on Delphi, Margaret was re-awakened, marred only by Lucan’s repeated protestations, “You want me to kiss a GIRL? You can’t make me, you can’t make me.” (They did) When Margaret awoke, still looking like T’Pau, she said, “Dee vould have vords vid me?” Summoning up their courage, they said, “Yes, we need to make you Empress and make all the Bad Stuff go away.” She thought long and hard and said, “Only ven de two emperors make peace, vun vid de udder.” Several confusing sentences later it was established this meant that Strephon and Dulinor must prove that they were buddies, by attending a baseball game together, and singing “Thank God I’m a Country Boy” in the seventh-inning stretch. So, off to Usdiki, where they found Strephon sleeping one off in a low berth amid a hall of really impressive statuary, and woke him up (Lucan insisted on kissing him, but as he was no longer wearing his poisonous lip gloss it didn’t hurt). Then they thought, “Phooey! Dulinor was eaten by a giant insane lawn mower!”

But wait! Was it really a lawn mower, or a giant DNA sequencer and re-splicer merely disguised as a lawn mower? (When we hired Price, Waterhouse and Cooper to focus group all this stuff, we thought it was going to be a giant pool cleaner, but PWC reported that was completely unbelievable, and not only was a giant AI lawn mower more realistic, John Deere corporate sponsorship was available. Well, we weren’t stupid!) “But how will we ever find it?” Margaret drew herself to her full imperious height, and whipped out an Imperial Scroll (established by Imperial Edict 98, the edict text runs to 37 1/2 pages, much of it pure legalese and Pig-Latin; when distilled down, it proves very direct- “ead-ray the ords-way on the age-pay, and nanites and other sufficiently advanced technology which look like magick will make it happen.”)

So, in a pouf! of nanites, they were off to (wherever), where they found the giant insane (green) AI lawn mower, now employed as a novelty café (usual greasy fare, but with theme names like, “Vargr-B-Q Sandwich”). They explained why they had come, and eventually found the control panel where they were able to hack into its memory banks (they flipped Droyne caste-ing coynes until Yaskoydray appeared and said, “the password is Poul Anderson”) and confirm that it did contain Dulinor’s DNA (Lucan tried to kiss it, but it sawed his lips off, then said, “Yuck! Tastes like pure evil!” and spat out the pieces). They got to the screen, “Clone, Force-Grow to Full Adulthood, and Implant with Full Personality and Memories? Y/N,” and before you knew it, Dulinor was standing there, threw up his arms and cried, “Gaaah! Don’t eat me! Hey, why am I wearing green instead of black?”

They assured him that everything was fine now, that Margaret was cleaning everything up and painting everything green, and Dulinor looked down, shuffled his feet, and sheepishly said, “Yeah, I knew all along, but my male pride…Nothing runs like a Deere!”

So they found a ballfield, but as humans no longer play baseball (as established in the LBB Supplement 101, “Star Trek: Deep Space 9”) they had to get a bunch of Ithklur to play the game for them. Everyone had corndogs, and there was much rejoicing, especially when the Ithklur killed the umpire.

“So,” Strephon said to Dulinor, “now that we’re buds again, we can re-establish the Third Imperium?” And Dulinor said, “I guess, but what about the billions and billions of dead from the Rape of the Hi-Pop worlds?” Strephon blanched, and his visage took on the grave demeanor of one who had eaten too many corndogs and just realized what they were made of. “Yes, brother, perhaps there is no going back….”

But wait! With another pouf of nanites, Margaret appeared and pointed out that no one had died. Instead of dying, through the power of the High Technology of the Imperial Scroll (but which only LOOKS like magick), all of the dead had in fact been teleported to Delphi where they lived still, stacked up in continents of scaffolding where their bioelectricity powered the trading boards at the Tukera Stock Exchange, while meanwhile in their minds they were re-living old re-runs of “I Love Shugilii” (the show where the bandleader comes home and says, “Shugiree, what have you done this time?”).

So they all retired to the Imperial Gardens at Margaret’s palace for a celebratory feast to establish the restoration of the Third Imperium.

And Dulinor proposed a toast: “To absent editions!” And Strephon punched him playfully in the shoulder and said, “Nothing bad will ever happen again!” And Margaret pronounced them bro and bro. Then she raised her Imperial Scroll, read the magickal retrovirus nanite words, and fireworks appeared over their heads. They were mostly things like giant golden swirls spelling out, “We told you all along it was Margaret, but would you listen? Hmmph, Men!” Duke Craig snatched a fly off of the centerpiece with his really long tongue, the Solomani guy led the garden’s ornamental geese around in a parade, Lucan followed the parade, reasoning that geese, also not having lips, might like him, the Vilani guy lost his silverware in his really long sleeves, and Norris (never mind where they found him) tried to comb the soup out of his mustache. Then they all played Star Wars the roleplaying game until Strephon said, “Midichlorians? Are you $%^#ting me?” And Dulinor tackled him, knocking over the table, and all of the food fell into the Imperial Pond, where it was eaten by Babel Fish.

The End. (copyright Dave Nilsen and Quintessential Devil productions, all rights reserved.)

Geez, if people would only be patient, and not get distracted by shiny CCGs.

And that, aramis, is the last response you will receive from me. I came here to see if there was anyone genuinely interested in TNE who wanted to talk, not to someone only interested in nursing 20-year old grudges. Should you want a response from me in the future, just write it yourself, it will be easier. But make sure you write it on some nice stationery, something like, “From the Desk of the Quintessential Devil in These Matters.”

Dave
 
Were there any plans for a wargame along the lines of Fifth Frontier War or Imperium to fight out the battles of the RC vs Black Curtain Imperium?

And another question I've often wondered about.

Once the Black Curtain had been torn down and the Star Vikings have committed their atrocities, the Empress Wave had washed into the Regency - what next?

Were there any plans for what the next era of rebuilding would entail?
 
I came here to see if there was anyone genuinely interested in TNE who wanted to talk
Dave

I'd love to talk but not just about brilliant lances which is the subject of this thread but also about the ancients and humanity. Perhaps we should, *ahem* move that discussion to another thread.

Now I have done a lot of reading and rereading of the FF&S and Brilliant lances and have come to the conclusion that I need some computer automation to generate the hit location tables for a given design, ( it's just too tedious to try to do it by hand).

You take the generic hull form for your selected configuration and drag and drop components from the design into locations in the hull or on it's surface. The scale of the design informs the program how much volume to allocate on the floor plan in squares or in surface area on the outside of the hull. when you'e done this the program produces your two charts, done.

You really should have ship forms showing a hull box of the different hull configurations in a 3 view and be able to translate that to a 3D rotatable wire frame which let's you draw a weapon vector through the ship and it marks off the squares that are intersected by the path of the weapon beam.

Compare that to the locations of the characters in your player ship and presto, a great GM's aid for ship combat.
 
I picked up Brilliant Lances a couple months ago second hand, been struggling with it, to be honest. Came here wondering if I might get some new insights. Not quite the insights I expected, but it got me to thinking.

I love High Guard, but it has some pretty obvious defects. I've been trying to grasp MegaTraveller with fair success - it fixed some of the defects, brought in some of its own. Far too complicated, but it's fun.

Then I look at Brilliant Lances. Why am I having trouble with it? It's actually a bit better than MegaTraveller in some ways, at least the design rules, but I don't like it. Why?

Well, I don't like the milieu. Never did like what they did with the Imperium; a post-collapse rebuilding holds no appeal for me. Then there's the design and play: the ships are small, the spinal mounts are pitiful little things, I don't see things I expect to see ...

And that's it: expectations. It occurred to me that the things I don't like about Brilliant Lances are things that would never trouble me if it were another game in another milieu from another company. Even the setting - if it weren't growing up from the rotting corpse of the Imperium I love, it would be a marvelous game setting. My problems with the game, frankly, aren't about the game - they're about me and my expectations.

I think maybe I need to work on that.
 
I have the opposite reaction... I love the setting on its principles (more proto). But I find the technology and design sequences so complicated as to ruin the entire thing for me.
 
Well I've played all the versions excluding MgT and preferred TNE. I have also run games in both the TNE Universe and homebrew. I liked the integration in the system and unlike Kilgs I loved the design sequences - and wanted more. The problem I had with TNE was its somewhat limited character generation system. After a few years my players were able to establish a PCs character generation path simply from skills used. ie character used skill A therefore had to have used sequence B to get that skill. But apart from that great.
Compared to MT it was also largely error free too.
 
I guess I have a different viewpoint on Brilliant Lances/Battle Rider. The dice-less system is really neat and I the realism of the sensor/detection stage. IMO, Other versions of Traveller could be greatly improved if their writers played this game at least twice
 
TNE

And I thought I was the only one that still liked TNE (BL/BR).

David's version certainly beats 1248. :rofl:
 
I still love the TNE setting, it was the d20 house rule system they came up with I didn't care for :)

It would be nice to find out what the original plans for the aftermath of the defeat of the Black Imperium were.
 
Black Imperium

I still love the TNE setting, it was the d20 house rule system they came up with I didn't care for :)

It would be nice to find out what the original plans for the aftermath of the defeat of the Black Imperium were.

There probably we're no plans. Why would they end it? It is a great antagonist if played well by a ref. They had TNE and 2300 and could have continued development of classic adventures...
 
Dave's earlier posts have shown that there was a plot outlined of sorts, best I can figure it out goes something like this:

guilded lilly leads to the RC gaining a fully functioning ship construction facility

sandman gives the RC a tame virus to use

the empress wave grants psionics to the Regency

Regency TL16 base is a match for the Black Imperium.

RC and Regency don't get along to start with.

Black Imperium begins to expand and RC/Regency have to go to extreme lengths to win.

Star Vikings commit their atrocity in order to win.

Defeat of the Black Imperium, RC reorganises, still friction with the Regency - no Fourth Imperium (technically if Avery is still alive the Third Imperium is still there).
 
Dave's earlier posts have shown that there was a plot outlined of sorts, best I can figure it out goes something like this:

guilded lilly leads to the RC gaining a fully functioning ship construction facility

sandman gives the RC a tame virus to use

the empress wave grants psionics to the Regency

Regency TL16 base is a match for the Black Imperium.

RC and Regency don't get along to start with.

Black Imperium begins to expand and RC/Regency have to go to extreme lengths to win.

Star Vikings commit their atrocity in order to win.

Defeat of the Black Imperium, RC reorganises, still friction with the Regency - no Fourth Imperium (technically if Avery is still alive the Third Imperium is still there).

You should check out the TNE 1248 setting books. They are on one of the TNE discs from FFE. Pretty much rules non-specific, and cover all that and more...the 4th Imperium, the Regency Imperium, the Gods of Thunder, the Black Imperium, the fate of the Star Vikings and sooooo much more.

I use them as the base for my own MTU game. MUCH good stuff!

The disc is worth it just for the 1248 books alone.
 
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