• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

BRP:2k3

I do. MT, 2300AD, and space:1889 all get played round my table using BRP. My regular players are all Cthulhu/RuneQuest fans. Most of the rules are in my head though!
 
Right on Twilight! Wish I was at the table. I loved the old RQ/CoC rules. Sadly, I was also one of those guys who thought that AH/Chaosium didn't really do that bad a job with RQ3, but never mind..... ;)
 
me too! Almost got every box set (just missing land o' ninja!). Do you have any paper work for 2300AD brp? Do you have a pdf reader? i could send you the character sheet.
 
Originally posted by TWILIGHT:
me too! Almost got every box set (just missing land o' ninja!). Do you have any paper work for 2300AD brp? Do you have a pdf reader? i could send you the character sheet.
Please do! (Or upload it to groups.yahoo.com/group/2300noncanon )

Bryn
 
If you check the Runequest Rules mailing list arcive, I posted the URL for an RQTek supplelemt, unfortunately I can't access the URL from work. It is basically a RQ work up of the weapons and cpmbat technology and procedures from T2K, 2300 and MT in RQ3 form.

Scratch the above, I found an old mail with the URL in:

http://seegras.discordia.ch/Roleplay/RuneQuest/Cyberpunk/rq31exp1.pdf

Now, I haven't played this (I tend to more BRP/CoC/Elric/Stormbringer for modern and SF settings or cross genre fests) but this is largely built on the RQ3 rules and has always looked pretty solid. And any kudos goes to the guys who wrote it!

Cheers,

Nick Middleton
 
Originally posted by Ganidiirsi O'Flynn:
I was also one of those guys who thought that AH/Chaosium didn't really do that bad a job with RQ3, but never mind..... ;)
Apart from the Sorcery rules, which just didn't do it for me, RQ3 was pretty decent; but AH's marketing of it... Overpriced (and they managed to squeeze four separate products out of RQ2 Trollpak), frequently poor production values (the illustrations in some of the later boxed sets were truly appalling), dire attempts at non-Gloranthan product, and then neglect. There was a sudden burst of good quality new product when Ken Rolston was managing the line, and then it all went pear shaped. Sigh.

The eventual attempt to bring back Glorantha with a new rule system (Hero Wars) never quite grabbed me.

I do remember someone commenting somewhat acidly, when d20 came out, that finally after two decades D&D had advanced to the point that Runequest had been at in 1980...
file_22.gif
 
Since I do not have my books with me where I'm typing this, I cannot look for myself. But is BRP the engine that the RINGWORLD RPG uses?
 
Originally posted by Captain Tylor:
Since I do not have my books with me where I'm typing this, I cannot look for myself. But is BRP the engine that the RINGWORLD RPG uses?
Yes, Basic Roleplaying, Chaosium's house system. IMO, one of the better and more elegent systems out there and very easy to modify. Still holds up well though I've been meaning to get SPQR or Unknown Armies to compare to it. (1st is the successor to RQ, the latter a successor of CoC)

Delta Green is a must have for Modern/X-Files-esque BRP games. Some good fodder there for 2300 AD weapons/professions.

Casey, who wishes Chaosium could've redone the BRP booklet they recently reprinted into a more useful generic RPG system.
 
Originally posted by Aramis:
</font><blockquote>quote:</font><hr />Originally posted by TWILIGHT:
That PDF is great!
Only thing missing is careers for BRP-Traveller! </font>[/QUOTE]What he said! The only hassle I see is making a Marine look different from Army, but, hey, we're nothing but creative, eh? :D
 
im currently converting the character occupations from CoC and RQ3 to 2300AD. I will have the skill lists and bonuses up in a day or so...bear with me.
 
it means 'Basic RolePlaying' and is Chaosium's house system for their games:
Call of Cthulhu (superb horror)
RuneQuest (fantsy in a realistic setting)
Superworld (cheezy (tm) superhero roleplaying)
Ringworld (high sci-fi)
elric/stormbringer (fantasy).
It has characteristics based on 3d6, and skills based on 1d100.
www.chaosium.com
 
Originally posted by TWILIGHT:
it means 'Basic RolePlaying' and is Chaosium's house system for their games:
Call of Cthulhu (superb horror)
RuneQuest (fantsy in a realistic setting)
Superworld (cheezy (tm) superhero roleplaying)
Ringworld (high sci-fi)
elric/stormbringer (fantasy).
It has characteristics based on 3d6, and skills based on 1d100.
www.chaosium.com
I came across it via CoC and loved it. It's ridiculously intuitive and easy to play. By the looks of the net its v. popular in France. I know it's online somewhere and I'm googling for it...

Yep the original rules published in 1980 (it was the first universal "house system") at http://www.basicrps.com/core/index.html

Bryn
 
I remember Runequest from the late '70s, and Cthulu from the '80s.

I was never quite happy with either setting, but the system is excellent. It helps show D20 as the inbred, overly complicated disaster that it is.
 
Originally posted by Uncle Bob:
I remember Runequest from the late '70s, and Cthulu from the '80s.

I was never quite happy with either setting, but the system is excellent. It helps show D20 as the inbred, overly complicated disaster that it is.
The basic mechanics are similar but not identical across the various games.

RQ3 had a detailed "career" type system for fantasy.
Elfquest had a "clan-like" setup, with a pool of points and total caps.
I don't recall on CoC (Never did like it).

I came in with EQ. Which got me to read the graphic novels... then i found RQ. I've run RQ3, and liked it.

Pendraon is a d20 variation on BRP (D20's rather than d100, slightly eveolved skill-vs-skill mechanics), but recognizably BRP derived.

RQ3, Elfquest, Stormbringer: all 3 have major issues with too much fumbling for significant effect as the rules are written.

Nice thing is that you could use characters from any BRP setting in any BRP game with no changes; multiplication or division for Pendragon...

Adding EQ magic to RQ added a 4th type...

Also nice was that all weapons seemed to be based upon the same ratings.... so you could add CoC firearms to your EQ or RQ world. Or add RQ weapons to flesh out the list in Ringworld.

I've always liked the basics of the system, but prefer the warhammmer FRP chances for fumble (Doubles which fail; lower numbers are worse...).
 
There was actually a science fiction RPG called Other Suns from FGU many years ago, that bore a startling resemblance mechanics-wise to BRP. I seem to remember the dedications included some thanks to one of Chaosium's then staff, so perhaps the author had even OK'd it with them, though RQ and BRP were never mentioned explicitly. If not, I'm surprised Chaosium didn't issue a "cease and desist" to FGU, as the similarities were absolutely in-yer-face.

The background wasn't up to much, though unlike most it didn't have humans as the main race, but as defeated and assimilated members of a multi-species empire (dominated by ... anthropomorphic foxes :rolleyes: ). The general "furriness" of the aliens was a bit off-putting, though at the time I knew nothing of furries (oh, the innocence!).

The starship design had some little issues as well. If I remember correctly, the damage caused by starship weaponry depended on the ratio between the "factor" of the attacking weapon and the "factor" of the defending screen. But most non-military starship designs had no screens, so as written, even the lightest of weaponry would do infinite damage to them...
 
Back
Top