Hello Jay Ouzts,Originally posted by Jay Ouzts:
Is it possible to use a called shot in starship combat? Could you, for example, target a ship's Jump drive to render it incapable of Jumping?
Originally posted by Fax:
Actually, there is a computer program that one can run in T20 that allows the use of the Called Shot in starship combat. (Can't remember the name of it off-hand. Might be 'select'.)
However, there's no description of what effect this has for starship/small vehicle combat; there's just a description of what happens in personal combat.
I've ruled that it allows the player making the called shot to strike a particular location on the internal damage table, should internal damage occurs. This is restricted by what would reasonably be targetable from the exterior of the ship.
So, targeting Engineering or Fire Control would be possible, but targetting Crew would not, generally.
Since it seems for anything except military ships EVERY hit is going to cause internal damage, this works out nicely.
Comments?
Originally posted by vegascat:
It really is up to the GM to decide where the shot hits. The tables are an aid, not the final law.
Make your players sweat. The pirate merchant they were chasing just took a single shot, it hit and penetrated between decks taking out the controls for the air scrubber plant and venting the air to space. The automatic vents, all going through the air scrubbers, closed, after the ship loses 90% of it's air.
Let the players use called shots, but then use them against the players to. Make their lives interesting.
The idea is not to use the tables in place of imagination, but as an aid to your imagination. If you didn't want to use that imagination, then why are you playing the game?