mike wightman
SOC-14 10K
I posted this elsewhere but it may be of interest to those of you who don't follow every thread...
Jame's posting of LBB2 designs a few weeks ago got me thinking about warships in the LBB2 paradigm again.
His "dreadnought" carried so many fighters it got me thinking about how combat works between the "big ships" in the LBB2 paradigm. Notice that with multitarget the most fighters you can engage is 4.
So if a 5000t warship launches 80-100 fighters at you, and you haven't got a similar fighter screen available, you are (especially if using the special supplement missile rules)
Here is a possible balancing option.
Install more computers to allow turrets to be directed at x targets per computer multi-target4 program running, and one CIC module (4tons, 1MCr, 1 crew required) per additional computer installed
Example, a 2000t destroyer with a model 7 computer and 20 turrets can only engage up to 4 separate targets. To make it more effective versus fighters and the like, the architect opts to install a 16t CIC and 4 model 5 computers (to run target, multi-target 4, predict 4, gunner interact, and return fire). The destroyer may now fire each turret at a separate target.
By the way, does anyone keep track of the extra cost involved with equiping warships with all these computer programs
Jame's posting of LBB2 designs a few weeks ago got me thinking about warships in the LBB2 paradigm again.
His "dreadnought" carried so many fighters it got me thinking about how combat works between the "big ships" in the LBB2 paradigm. Notice that with multitarget the most fighters you can engage is 4.
So if a 5000t warship launches 80-100 fighters at you, and you haven't got a similar fighter screen available, you are (especially if using the special supplement missile rules)
Here is a possible balancing option.
Install more computers to allow turrets to be directed at x targets per computer multi-target4 program running, and one CIC module (4tons, 1MCr, 1 crew required) per additional computer installed
Example, a 2000t destroyer with a model 7 computer and 20 turrets can only engage up to 4 separate targets. To make it more effective versus fighters and the like, the architect opts to install a 16t CIC and 4 model 5 computers (to run target, multi-target 4, predict 4, gunner interact, and return fire). The destroyer may now fire each turret at a separate target.
By the way, does anyone keep track of the extra cost involved with equiping warships with all these computer programs