Only in as much as apples and pears are similar.
But that aside, you selectively ignore that the first sentance and third both also talk about weapons, one refering to "weapon mounts of a type", the other refering to "type of weapon".
No, it does not. It says:
Sentence 1: "Weapon mounts may be organized into batteries."
Sentence 2: "More than ten mounts of one type must be organized into batteries."
Sentence 3: "Turrets may be organized into batteries."
You claim above that the second sentence speaks to "type of weapon". that is NOT what it says. First sentence says "weapon mounts", the second sentence reduces this to "mounts" for conciseness, and the third speaks to another fact entirely. They are all loosely related and are all tied into the one organized thought when MWM says that:
"Ships with more than ten mounts of the same type must group them into batteries. A battery may be as few as one turret, or as many as ten, but all batteries of the same type of weapon must have the same weapon code (USP factor). Each bay weapon is automatically a battery. The spinal mount ... is a single battery."
But pursueing your angle for a moment longer. If "weapon mount" = "turret". The first and second sentance then talks about turret types. If you have more than 10 Triple turrets you must group them into batteries. But... the third sentance state a battery may be a few as one turret.
It CLEARLY says if you have 10 mounts they MUST be organized into batteries. Soooo... if you have 10 triple turrets you MUST designate them into batteries. Since they MUST have the same USP, your choices are limited to 2-5 (15 weapon) turret batteries, 1-10 turret battery (30 weapon), or 10-1 Turret batteries (3 weapons each - this last one illustrates the rule that a battery can be NO FEWER than 1 turret).
IN FACT.. I just realized that this CLEARLY supports MY assertion as (1) it says you have to organize 10
mounts or more into a battery, and (2) it says that bays are automatically a battery, and (3) it states that spinals are a single battery, and since there are no other possible items that CAN be a "mount", BESIDES THOSE THREE, then therefore TURRETS=MOUNTS. Aside from bays and spinals, what's left? TURRETS. What's the only thing you can organize into a battery level grouping? TURRETS. It also SPECIFICALLY STATES that a "battery" is NO LESS THAN A SINGLE TURRET, so therefore a MOUNT is a TURRET.
The interpretation you are applying leaves this section and those following in a mess (Turrets rules, Turret Weapons table and Small Craft). To the point you have to dis-own the Small Craft rules to keep the inconsistences down.
I don't have to dis-own anything. The small craft rules APPLY TO SMALL CRAFT. Not to ships. They are exceptions to the GENERAL rules as they apply to ships vs. small craft, just like the "mixed weapons" exception applies.
Again,
I am not asking you to like what is... but it is what it is.
A weapon mount = A mount for a weapon. Nothing else needs to be stated. And all those other niggling little inconsistencies go away.
[FONT=arial,helvetica]Turrets
Turrets are installed on hardpoints, weapons are mounted in turrets (Book 5, page 30).
Which does not magically make them "weapon mounts". I can "mount" a horse.. does that make it a weapon mount? No. The rules you are citing are part of the general construction rules on designing ships. The rules I cite are specifically in reference to batteries, and those rules are the ones that cite "weapon mounts".
Turret Weapons table
The table uses individual weapons to determine Batteries and also states that weapons are mounted in turrets. (Book 5, page 25)
Small Craft, Weapons
May mount the equivalent of one turret, without the turret, only the weapons and thier mountings (you still have the weight of a turret, without the turret). And weapons are mounted. (Book 5, page 34)
Same thing. Not relevant to the Batteries discussion.
Hmm, all Triple turrets must be grouped into batteries.
Hmm, difficult when all Triple turrets must be grouped. And does this means I can only have Triple turrets for one type of weapon?
NO WHERE do I or the rules state this. I have no idea where you conjured this up from. Can't comment, cause it just isn't true.
"Bay weapon, is refering to the weapon, not the bay. Just as turret weapon refers to the weapon, not the turret and spinal mount refers to the weapon, not the spine of the ship.
Bay, Turrets and Ship Spines cannot of themselves form batteries. The weapons they hold; Bay weapons, Turret weapons and Spinal weapons are the constituant parts of batteries.
Wrong. It is the GROUPING of those constituent parts that form BATTERIES.
And, since EACH BAY is a BATTERY, by rule, and EACH SPINAL is a BATTERY, by the rule (see above), then the only thing left is turrets and (to use your term) "turret weapons". And, since BY THE WORD OF THE RULE, the MINIMUM BATTERY SIZE is exactly one turret (and it does not matter if it is a single, double, or triple turret), then we are only talking about the sum of the weapons contained IN the TURRET (aka the WEAPON MOUNT).
Note that Bay Weapons and Spinal weapons form a battery from one weapon. In the first sentance, a single weapon may also form a battery of one. In the second sentance more than 10 weapons must be grouped.
Already debunked THIS ridiculous argument TWICE, by quoting the exact verbage of the RULE itself, which I see you go on to quote below....
"may be as few as one turret", clearly it is impossible to have less than one turret, turret fractions do not exist. Additionally there is no qualifier preventing Book 5 ships emulating Book 2 ships in having three seperate Missile batteries within a turret. Each of those three batteries is "as few as one turret".
Um, NO. One turret is the sum of all the weapons in the turret. YOUR point of view enforced on MY point of view (eg. the official rules) is what causes these inconsistencies. Turret fractions DO NOT exist. There are non-mixed turret batteries which are comprised of the sum of all turrets (which
must have the same USP, by rule) having that factor.
Mixed turrets are not "fractional turrets", they are batteries which divide the turret contents into individual weapon factors BY RULE. It's an exception, and one that's apparently bafflingly obscure to you, but nonetheless is still an exception.
Your interpretation forces these inconsistencies upon you. Abandon your views, join the dark side and these probems suddenly are not problems any more. They are consistent with the view that Book 5 builds on Book 2, Book 2 ships are an integral part of HG and a weapon mount = a mount for a weapon as described/assumed in both Book 2 and Book 5.
Once again, the way
I (and the official rules) see it is NOT internally inconsistent. You are using your own, er, interesting, point of view to construct a reality that I truly, now, cannot fathom. You are creating rules where none exist (triple turrets must be organized into batteries always?), and failing to acknowledge that small craft and mixed turret rules are BY NECESSITY and DESIGN exceptions to the written rules text, and specifically to the battery rules.

You forget to point out that turrets come in three sizes and as such all your options are covered!
Otherwise I would point out Beam#5 & Pulse#4 each need 10 weapons, Sand#4, 5, 6 need 8, 10 & 20 weapons respectively. But I won't because you arguement here neglects the fact that the foundation of a Turret Weapons Battery,
is the number of Turret Weapons, not the number of Turrets. I can in fact have a Beam#5 battery in anything from 10 turrets to 4 without it impacting the USP Code of the battery.
And of course the Turret Weapons table states;
"Particle accelerators may be mounted only one per turret (or barbette). Plasma guns and fusion guns may be mounted two per turret. All other types may be mounted three per turret."
Er, no, because the turret size is irrelevant. If you have 9 single turrets, they are not required to be organized into batteries. If you have 10, they are. Note that you can still choose to have 10 single batteries of crappy USP factor. The foundation of a BATTERY is the sum of the number of total weapons in all turrets in the battery, with the MINIMUM required number = the size of the MOUNT (be it a triple, double, or single turret or barbette).
I will note you can in fact make all kinds of foolish design decisions if you want to assign all your weapons as factor-1 or -2 batteries in low count numbers with a huge number of batteries. I'd only recommend it if designing a ship to fend off swarms of low TL fighters or missiles.
The OPTIMAL (and it even says that right in the design sequence) way to organize your batteries is to use the largest allowed mount (Triple Turret for lasers and missiles, Double Turret for energy weapons) and organize them into the smallest number of total weapons (in turret-capacity multiples) to meet the largest factor possible. Again, there may be design reasons you might choose not to do this, but in general optimal design is, well, optimal.