How much displacement is a ton of hydrogen gas?
Nominally, 14.09 to 14.11kl per tonne as a liquid.
As a gas, about 11845 kl per tonne.
In CT 77 trade rules 1 ton is 1000kg when considering cargo.
But the gas-volume would depend on temperature and pressure considerations. Is the volume you listed above for STP conditions?
The armor thickness is that of a real world WWII APC on those ATVs. The G-Carrier has better than that...
All half-track vehicle bodies are made of 1/4 inch thick armor plate
with the exception of the windshield plate and the door shield sliding
plates, which are 1/2 inch thick.
By comparison, that ton of iron ore is one partially-full 55-gallon drum worth.
A 55-gallon, I am assuming US gallon, has a volume of 7.35 cubic feet. Taconite pellets, the most commonly used iron ore in the US currently, weigh 135 pounds per cubic foot. Therefore, a 55-gallon drum would hold approximately 992.25 pounds of taconite pellets, so two drums would hold a fraction under one short ton of iron ore, 1994.5 pounds or so. A metric ton of ore would require another 12 gallons. Looking at it another way, a metric ton of taconite pellets will take up a volume of 16.34 cubic feet. A Traveller dTon of 13.5 cubic meters will hold 29.13 tons of taconite pellets.
Per Tech Manual 9-1710C, CHASSIS AND BODY FOR HALF-TRACK VEHICLES SEPTEMBER 11, 1942,
Why would commercial ATV be made with 1/4 inch or 6.35mm armor plating? And I would assume that a G-Carrier would have more than that.
I thought that I had shipping data for shotguns readily available, but not finding it. Would shipping data on M1 Garand rifles work or not?
Can someone please provide me with the simple way to convert the kilograms into an equivalent or reasonably accurate guess the community will accept tons of liquid hydrogen at either 13.5 m^3 or 14 m^3?
I'm affraid it's not easy, as it depends on many factors. Aside from density (an obvious factor), shape will determine how much "wasted" volume it needs, and storage also needs some for access to them.
Taking other Traveller (mostly MT, as is the one I'm the most familiar) versions as a guide:
For missiles: it goes from the 0.1 kl per missile (140/dton) in MT to the 12 missiles dton in MgT. As you see, quite diferent numbers.
For Sandcaster ammo, the only version I know to give it is MgT, where you can store 20 barrels in a dton.
As for cargo, it may vary a lot depending on what you put in your hold. To calculate loaded mass in MT, it was assumed 1 tm per kl of hold (so, using 14 m3 dtons, 14 tm/dton).
As for vehicle mass, it's too variable due to many factors (armor, pourpose, cargo, etc...). IIRC, in MT, when designing a gravitic vehicle it was advised to use about 2 tons of thrust per dton in civilian vehicles (no armor nor weaponry, little cargo, mostly for people transport), and a mínimum of 10 tons of trust per dton for military vehicles.
As for spaceships/starships, again in MT, the range for standard designs (those in Imperial Enciclopedia) goes from about 1.9 tm/dton of a fighter (18.7 tm, 10 dton) to nearly 30 for the SDB (11150 tm, 400 dton, for 27.875 tm/dton). See that the fighter is not armored (aside the armor needed to be spaceworthy) and has no cargo, while the SDB is heavily armored.
I'm afraid it's not easy, as it depends on many factors. Aside from density (an obvious factor), shape will determine how much "wasted" volume it needs, and storage also needs some for access to them.
Taking other Traveller (mostly MT, as is the one I'm the most familiar) versions as a guide:
For missiles: it goes from the 0.1 kl per missile (140/dton) in MT to the 12 missiles dton in MgT. As you see, quite different numbers.
For Sandcaster ammo, the only version I know to give it is MgT, where you can store 20 barrels in a dton.
As for cargo, it may vary a lot depending on what you put in your hold. To calculate loaded mass in MT, it was assumed 1 tm per kl of hold (so, using 14 m3 dtons, 14 tm/dton).
As for vehicle mass, it's too variable due to many factors (armor, purpose, cargo, etc...). IIRC, in MT, when designing a gravitic vehicle it was advised to use about 2 tons of thrust per dton in civilian vehicles (no armor nor weaponry, little cargo, mostly for people transport), and a minimum of 10 tons of trust per dton for military vehicles.
As for spaceships/starships, again in MT, the range for standard designs (those in Imperial Encyclopedia) goes from about 1.9 tm/dton of a fighter (18.7 tm, 10 dton) to nearly 30 for the SDB (11150 tm, 400 dton, for 27.875 tm/dton). See that the fighter is not armored (aside the armor needed to be space worthy) and has no cargo, while the SDB is heavily armored.
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I'm not afraid about bullets, what scares me is the speed at which they're incoming.
Striker uses;
weight (kg) divided by 500 to get cubic meters for electronics
weight (kg) divided by 1000 to get cubic meters for weapons
weight (kg) divided by 8000 to get cubic meters for steel armor
weight (kg) divided by 15,000 to get cubic meters for bonded super-dense armor
tac missles use weight/1000, so 50/1000 = .05 cubic meters
this does not include packaging...I recommend doubling volume (keeping weight the same) for packaged products.
by comparison, a real-world pallet of laser-printers today weighs ~750 Kg for 3 meters cubed, or about 1/5 dTon, making a full dTon 3375 Kg (vs the calculated 6750kg for unpackaged...or using my doubling rule, 3375Kg of packaged printers)
Howdy Travellerspud,
Thank you for the suggestion.
Unfortunately, I've tried to use Striker's missile design sequence to match up with CT Book 2's missile description. I never came close to a match in kg and/or price. Of course I may have made errors using the Striker missile design sequence which would mean I could be wrong.
Striker does attempt to fit CT High Guard into the rules, unfortunately the fit is a bit lumpy but sort of workable in Striker.
I used the CT Book 2 missile weight of 50 kg didivied by 1,000 kg of liquid hydrogen and came up with the same result as you did for the Striker tactical missile.
you cannot design ct space missiles with striker. you rate their effects when used on vehicles as if they erre striker 15cm warheads, but they aren't striker missiles. different designers, different source data being mangled.![]()