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CT:Beltstrike module

Ooo.

That would be totally up to the Ref and the type of game he wanted to run. Maybe the coppers are being paid off by the crooks. Maybe there isn't enough coppers to protect the PCs even though the crooks have been reported--there's nothing to stop the crooks, and the coppers already know about them. Heck, maybe there are no coppers at all, way out here in the belt. The Law Level of the local world may not extend that far or be meaningless that far out.

If just depends what kind of conflict you want to throw at your players.

Heck, if you don't want firefights, then exchange the criminal types with ruthless family of Belters on the next rock. They're not firing guns at you, but they're making things hard for the PC Belters. Time to use the interpersonal skills like Admin, Forgery, Streewise, and the like, plus heavy on the roleplaying in front of the subsector judge!
Good points.

And that last sounds like fun to play, the Heinlien kid in me appreciates the interpersonal aspect of the Belter community in that last one. Which actually I am realizing means to hell with the cops, I call up some friends and go get those SoBs. And then call the cops. :rolleyes:

EDIT: and if you run that in PbP, I would give it a whirl. :D
 
Mining for rocks isn't the only thing going on in an asteroid belt, though. Plenty of things going on: claim jumping, corporate scheming, artifact finding, murder, theft, drug-running, gun-running, all that throwing off the shackles of the corporate slave master workers of the Belt unite stuff....
Pirate bases... :D
 
Fondest Memory

of Beltstrike is the map of Koenig's Rock. Like and Old West town ready for a classic shootout in the street between the good and bad guys.

I used the Bowman Belt as the setting for the opening to Mission to Zhodane -- PCs get shanghaied into belting and have to make their way back to the Rock and confront the bad guys, Unforgiven-style.
 
are there any prospecting ships detailed/deckplanned anywhere other than the seekers and the locations detailed in beltstrike (ct and mgt)?
 
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