Being highly inspired by the excellent "Mercator" supplement for CT, I have been toying with and seeking inspiration from it for the last few weeks.
Although it is a fantastic piece of work I have been wanting something a lot less civilised, and so been researching the Minoan culture of some 2,500 - 1,500 earlier than Mercator's Roman Empire setting.
The Minoans had a Bronze Age trading empire all across the eastern Mediterranean, from the Black Sea to Egypt. And a very different, matriarchal, more egalitarian society than much that followed. They centered their towns around massive, thick walled "palace" complexes that seemed to have ruler, religious, manufacture and trading aspects. Their religion seems to have a single (but multifaceted) goddess, who is very often pictured with snakes entwined around both arms. And they seemed to regularly place young men and women in a bull arena, unarmed, to acrobatically dance with and leap over the enraged animals (maybe the origin of the young people sacrificed to the Minotaur in that legend?). And so all-in-all, I think, quite an interesting culture to play CT in.
It doesn't hurt either that, due to the scholars inability to decipher their tongue and writings (Linear A), much is left open to debate, so giving me a wide opportunity to design it mostly as I like, but still be faithful to at least one learned opinion.
I have just started to lay pen to paper and begin to write my campaign setting and amended rules. And so it is early days. But, if anyone is interested I will be able to share my setting and rules at some point (when I finally finish !)
Although it is a fantastic piece of work I have been wanting something a lot less civilised, and so been researching the Minoan culture of some 2,500 - 1,500 earlier than Mercator's Roman Empire setting.
The Minoans had a Bronze Age trading empire all across the eastern Mediterranean, from the Black Sea to Egypt. And a very different, matriarchal, more egalitarian society than much that followed. They centered their towns around massive, thick walled "palace" complexes that seemed to have ruler, religious, manufacture and trading aspects. Their religion seems to have a single (but multifaceted) goddess, who is very often pictured with snakes entwined around both arms. And they seemed to regularly place young men and women in a bull arena, unarmed, to acrobatically dance with and leap over the enraged animals (maybe the origin of the young people sacrificed to the Minotaur in that legend?). And so all-in-all, I think, quite an interesting culture to play CT in.
It doesn't hurt either that, due to the scholars inability to decipher their tongue and writings (Linear A), much is left open to debate, so giving me a wide opportunity to design it mostly as I like, but still be faithful to at least one learned opinion.
I have just started to lay pen to paper and begin to write my campaign setting and amended rules. And so it is early days. But, if anyone is interested I will be able to share my setting and rules at some point (when I finally finish !)