I'm not certain if my question is errata or simple confusion.
Book 1 page 204 states in part "Weapons have various selector settings (not to be confused with Attack Mode)." I understand this to mean that the two are completely independent.
The text continues onto page 205 "Typical settings are Single Shot, Burst, and Full Auto. Each has its own pros (and cons). "
What are the cons of full auto? The game doesn't track ammunition, so running dry while Clint Eastwood might still have one in the chamber isn't a possibility. Is there a difficultly penalty somewhere in the text that I've overlooked?
Without some sort of penalty, everything (that has the capacity) will always be set to full auto. Triple damage. Wow.
And do we then assume that machine guns and VRF anythings will get triple damage past the #D results from GunMaker? Wouldn't such damage be baked into the creation of a machine gun?
Book 1 page 204 states in part "Weapons have various selector settings (not to be confused with Attack Mode)." I understand this to mean that the two are completely independent.
The text continues onto page 205 "Typical settings are Single Shot, Burst, and Full Auto. Each has its own pros (and cons). "
What are the cons of full auto? The game doesn't track ammunition, so running dry while Clint Eastwood might still have one in the chamber isn't a possibility. Is there a difficultly penalty somewhere in the text that I've overlooked?
Without some sort of penalty, everything (that has the capacity) will always be set to full auto. Triple damage. Wow.
And do we then assume that machine guns and VRF anythings will get triple damage past the #D results from GunMaker? Wouldn't such damage be baked into the creation of a machine gun?