As a quick and dirty 'rule of thumb', each square on a deckplan represents 0.5 tons of displacement. By counting the squares on a deckplan, one can quickly determing the approximate size of ship. Most CT deckplans (often duplicated exactly in MT) are very far off in size, some deckplans depicting twice as much tonnage as the ships they are intended to represent.
MgT attempted to 'reimagine' the ships and deckplans, thus made changes from the original for technical reasons (like flawed original deckplans) or artistic license.
Thus the differences (and no flame war).
Still, I probably will use the old ones (particularly the Scout which bothers me because of that wide lower deck and because of the overly large bridge).
I greatly prefer the clean lines of the original scout to it's later incarnations, but that deckplan (if projected into 3D) will not fit within that wedge shape.
In addition, the CT design rules (LBB2 and HG) both require 20 tons of bridge for any ship of 100 tons or more. It is hard to designate 40 squares on that deckplan as "Bridge" without including a big chunk of the commons.
Functionally, it is a nice deckplan. It just doesn't match the rules or illustration of the ship.
I don't think the MGT version of the Scout addresses the wedge problem either, with that wide lower deck.
Also, IIRC, the bridge on the CT Scout did not map out to 20 dTons either.
the bridge is about command and control. as ships get larger they require larger and more robust systems to exercise that control, and not all of those systems will be "on the bridge". for example: docking stations, electrical distribution load centers, engineering operating stations, local control panels, landing gear operation stations, flight control station, damage control stations, auxiliary fuel pump stations, captain's day room, ship's external office, ship's internal office, staff officer offices, all the lockers necessary to hold the equipment to maintain that equipment, and all the space necessary to access that equipment. big naval ships will have a quarterdeck, an admiral's battle station, a master-at-arms security station, and maybe a marine assault command station.... the question is why do ships over 1000tons need more than the 20Td minimum?
Actually, AT, the question is why do ships over 1000tons need more than the 20Td minimum?
What exactly does that 20Td represent?
Meh, 4 tons is awfully tight for a 100 ton ship. It seems to me that there is an absolute minimum size for a bridge. The cockpits of all the middle to large airliners are fairly similar in size, and frankly a "Scout Ship" would need a bit more space than a frieghter, just for all the advanced comms and sensors that are thier stock in trade.
The Type S deckplan is actually pretty reasonable IF you presume the upper and lower decks are half-height.
I neglected to respond earlier, but nice plan. Probably a little tight at the edges, but MUCH better than the original. I actually created a 3D model of the hull and sliced it to calculate the shapes and headrooms for the various decks. A blocky plan (like yours and the official plans) end up with sloping floors and roofs that render half of the staterooms unusable. I couldn't create a deckplan that functioned well within the hull - too many thin wedges.I went and counted out 1.5m cubes and dreafted them up in CC2...