Question: In terms of the game and a scenario where does this play a major role in one?
If you use both the complex motion tracking, and the 100 diameter limits of stars, and T5 style jump line interference (any crossing of any 100 diameter limit at any point in the week drops you at the closest 100 diameter limit intersection to your origin point that your jumpline crossed), it means that at least* 1/10th of the time, mainworld to mainworld travel is blocked by a star at one end, resulting in an addition 0.5-2 weeks travel time at either end.
Taking, for example, CT/MGT's
[Aramis:] The Traveller Adventure (TTA)... your choice of systems to travel to along the Aramis Trace is much more limited than may orignaly appear.
You can approximate it by, for a given system, rolling an initial setup. Let's presume for the moment all systems are G0-G5 class Size V stars (simply to make the math easier) and block 1 hex-side.
Take this small sample of space.
Code:
\_____/ \_____/ \_____/
/ \ / \ / \
__/ o \_____/ o \_____/ \
\ / \ / \ /
\_____/ o \_____/ o \_____/
/ \ / \ / \
__/ \_____/ \_____/ o \
\ / \ / \ /
\_____/ o \_____/ \_____/
/ \ / \ / \
__/ o \_____/ \_____/ o \
\ / \ / \ /
\_____/ o \_____/ o \_____/
/ \ / \ / \
__/ \_____/ \_____/ \
I'll roll the blockages... Doubles indicate blocks
Code:
\_____/ \_____/ \_____/
/ \ / \ / \
__/ o \_____/ o \_____/ \
\ // \\ / \ /
\____// o \\_===_/ o \_____/
/ \ / \ / \
__/ \_____/ \_===_/ o \
\ / \ / \\ /
\_____/ o \_____/ \\____/
/ \\ // \ / \
__/ o \\____// \_____/ o \
\ / \ / \\ //
\_____/ o \_____/ o \\____//
/ \ // \ / \
__/ \____// \_____/ \
This was in fact random rolled.
You'll notice that J1 traffic no longer can treat this as a J1 main. Sure, J1 can get there, but it means having to treat it for finances as 1.5 to 2 jumps worth of travel time. It means financial breaks.
2 months later...
Code:
[SIZE="1"]
\_____/ \_____/ \_____/
/ \ / \ / \
__/ o \_____/ o \_____/ \
\ / \\ / \ /
\_===_/ o \\____/ o \_____/
/ \ // \\ // \
__/ \____// \\____// o \
\ / \ / \ /
\_____/ o \_____/ \ ____/
/ \ / \ / \
__/ o \_===_/ \_____/ o \
\ // \ / \ /
\____// o \_____/ o \_===_/
/ \ / \ // \
__/ \_===_/ \____// \
[/SIZE]
You'll note that this means up to a 4 month gap for a given world. Truth is, it should be more.
-=-=-=-=-=-=-=-=-=-
* Noting that for a main sequence star in the G range, and mainworlds being preferentially in the habitable zone, it's going to be a hair over 1/6 of the time for a 3D universe, and 1/4 of the time for a 2D one. Small but bright massive stars could cover less.