tbeard1999
SOC-14 1K
I'm trying to determine when the earliest mentions of the Third Imperium appeared in Traveller products. So far, Mercenary (1978) is the leading candidate:
Traveller assumes a remote centralized government (referred to in this volume as
the Imperium), possessed of great industrial and technological might, but unable,
due to the sheer distances and travel times involved, to exert total control at all
levels everywhere within its star-spanning realm
There's little else about the Imperium in Mercenary other than this:
On the frontiers, extensive home rule provisions allow planetary populations to choose their own forms of government, raise and maintain armed forces for local security, pass and enforce laws governing local conduct, and regulate (within limits) commerce. Defense of the
frontier is mostly provided by local indigenous forces, stiffened by scattered lmperial naval bases manned by small but extremely sophisticated forces. Conflicting local interests often settle thier differences by force of arms, with lmperial forces looking quietly the other way, unable to effectively intervene as a police force in any but the most wide-spread of conflicts without jeopardizing thier primary mission of the defense of the realm. Only when local conflicts threaten either the security or the economy of the area do lmperial forces take an active hand, and then it is with speed and overwhelming force.
High Guard, 1st ed., (1979) implied the existence of recognizable Third Imperium structures, such as the Imperial Navy. It also referred to "subsector navies" which later morphed into colonial fleets.
Of course, the Imperium "arrived" with Supplement 3, The Spinward Marches (1979). Issue 1 (published June 1979) of the JTAS mentions several worlds in the Spinwards Marches, but no mention is made of Supplement 3, so I assume that Supplement 3 came later in the year (but that's just speculation on my part).
So...is anyone aware of any earlier mentions of the Imperium (other than the board game) by GDW or its principles?
Traveller assumes a remote centralized government (referred to in this volume as
the Imperium), possessed of great industrial and technological might, but unable,
due to the sheer distances and travel times involved, to exert total control at all
levels everywhere within its star-spanning realm
There's little else about the Imperium in Mercenary other than this:
On the frontiers, extensive home rule provisions allow planetary populations to choose their own forms of government, raise and maintain armed forces for local security, pass and enforce laws governing local conduct, and regulate (within limits) commerce. Defense of the
frontier is mostly provided by local indigenous forces, stiffened by scattered lmperial naval bases manned by small but extremely sophisticated forces. Conflicting local interests often settle thier differences by force of arms, with lmperial forces looking quietly the other way, unable to effectively intervene as a police force in any but the most wide-spread of conflicts without jeopardizing thier primary mission of the defense of the realm. Only when local conflicts threaten either the security or the economy of the area do lmperial forces take an active hand, and then it is with speed and overwhelming force.
High Guard, 1st ed., (1979) implied the existence of recognizable Third Imperium structures, such as the Imperial Navy. It also referred to "subsector navies" which later morphed into colonial fleets.
Of course, the Imperium "arrived" with Supplement 3, The Spinward Marches (1979). Issue 1 (published June 1979) of the JTAS mentions several worlds in the Spinwards Marches, but no mention is made of Supplement 3, so I assume that Supplement 3 came later in the year (but that's just speculation on my part).
So...is anyone aware of any earlier mentions of the Imperium (other than the board game) by GDW or its principles?