Greetings all, I'm new the the forums and to Traveller as a whole. I was really intrigued by the detail for the generation of sectors, systems and right on down to the planets including the beasts and possible intelligent species on them.
While I am aware that Traveller already has quite an extensive universe setup with a lot of history and detail behind it, I'm interested in trying it out in something of a sandbox capacity with randomly generated.. well most everything.. and having the characters explore this unknown area of space, potentially encountering new intelligent species, finding resources or discovering profitable trade routes.
What I've been trying to piece together is the revealing of information to the group about the sector/subsector. If they are completely new to this region of space and have no previous information to go on is there a standard distance at which they can detect which grid locations have stars (and thus potentially planets and other useful things) or do they need to hop around until arriving in a grid location with a star and begin further exploring that area from there.. going in closer to find if it has planets, etc..
The space range sensors seem to operate more for within the system and not for longer range scans like trying to find all stars within jump range.
Thanks for any input on this.
While I am aware that Traveller already has quite an extensive universe setup with a lot of history and detail behind it, I'm interested in trying it out in something of a sandbox capacity with randomly generated.. well most everything.. and having the characters explore this unknown area of space, potentially encountering new intelligent species, finding resources or discovering profitable trade routes.
What I've been trying to piece together is the revealing of information to the group about the sector/subsector. If they are completely new to this region of space and have no previous information to go on is there a standard distance at which they can detect which grid locations have stars (and thus potentially planets and other useful things) or do they need to hop around until arriving in a grid location with a star and begin further exploring that area from there.. going in closer to find if it has planets, etc..
The space range sensors seem to operate more for within the system and not for longer range scans like trying to find all stars within jump range.
Thanks for any input on this.