This was discussed years ago, but I'm re-opening it since I don't remember the range of conclusions.
GIVENS
* The benefit of a fully-realized Xboat system is its reliability. - Walt Smith, 1998.
CT Traders & Gunboats, pages 8-10.
ASSUMPTIONS
THE MAXIMUM RANGE IS 24 HOURS AWAY (with turnaround)
That is the farthest range that permits 12 Xboats to be present at any one time. One day there... and a REPLACEMENT tender arrives at the old rendezvous point. That's a maximum range of 0.1 AU (9 million km) --- in other words, Xboats are very good jumpers and Express Boat Stations are ON STATION.
This also allows a station to carry a replacement Xboat in case there's a problem with the incoming one. With room to spare.
"TWELVE XBOATS AT ANY ONE TIME"
Total throughput seems to depend entirely on the turnaround time. An eight-hour total turnaround time would mean twelve Xboats turnaround every eight hours, implying a total of 12 x 3 = 36 Xboats arriving and leaving daily, with 12 insystem at any one time.
GIVENS
* The benefit of a fully-realized Xboat system is its reliability. - Walt Smith, 1998.
CT Traders & Gunboats, pages 8-10.
(p8) it jumps, relays its messages to the station on arrival, and then waits to be picked up by a tender, to be refuelled and sent on its way with a new load of messages. The local station, meanwhile, accepts messages, encodes them, and transmits them to a tender at the edges of the stellar system. Messages brought by the arriving xboat and intended for further down the line are consolidated with then ew data and all are sent on to another xboat already fuelled and standing ready to leave. The entire network operates like the pony express - messages are always moving at top speed. Transfer time for messages from one xboat to another can beas short as ten minutes, and is rarely more than an hour.
(p10) High population and high technology star systems can be expected to have up to twelve xboats presentat one time, probably distributed evenly between arriving and departing ships.
(p10) The express boat is also capable of only limited endurance. While it can sustainits crew of one and a passenger for the week it spends in jump space, its power, atmosphere, and food reserves are good for only about three days after break-out.
ASSUMPTIONS
- (T+0 hours) it arrives very close to an Express Boat Tender.
- (T+0) relays its messages to the station,
- (T+0) and then waits
- (up to 8 hours/ <2 million km?) to be picked up by the tender
- (1 hour) to be refuelled (incl. life support and crew change)
- (less than an hour) and sent on its way with a new load of messages.
- (T+0) accepts messages, encodes them, and transmits them to a tender at the edges of the stellar system. Messages brought by the arriving xboat and intended for further down the line are consolidated with the new data and all are
- (T+10 to 60 minutes) sent on to another xboat already fuelled and standing ready to leave.
- The Xboat is capable of very targeted jumps, landing within a short travel radius of an Express Boat Tender.
- The Express Tenders are necessarily highly reliable; you know exactly where they will be.
- Thus, delay is entirely dependent on recovery time.
THE MAXIMUM RANGE IS 24 HOURS AWAY (with turnaround)
That is the farthest range that permits 12 Xboats to be present at any one time. One day there... and a REPLACEMENT tender arrives at the old rendezvous point. That's a maximum range of 0.1 AU (9 million km) --- in other words, Xboats are very good jumpers and Express Boat Stations are ON STATION.
This also allows a station to carry a replacement Xboat in case there's a problem with the incoming one. With room to spare.
"TWELVE XBOATS AT ANY ONE TIME"
Total throughput seems to depend entirely on the turnaround time. An eight-hour total turnaround time would mean twelve Xboats turnaround every eight hours, implying a total of 12 x 3 = 36 Xboats arriving and leaving daily, with 12 insystem at any one time.
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