far-trader
SOC-14 10K
I tend to create dual or triple classes T20 characters with a good range of skills. Under the adove suggestion it looks like it'd be very difficult to even maintain the skillbase. Also classes like the Marines get few enough skill points to start with! (though that stands to reason the baka rockheadsOriginally posted by Casey:
</font><blockquote>quote:</font><hr />Originally posted by far-trader:
So if you don't put at least one of your gained skill points at each level into your previous skills you lose a point of skill in it. I think it would make things more realistic and interesting, more vital if you will.
Maybe a skill point a level for each class skill? </font>[/QUOTE]Yeah the idea would all but eliminate generalists, except for the JoT skill which might not be too bad. Multiclassing would get more complicated.
I've not run any numbers, just given it a passing thought. Maybe allowing the PC to slide a level would work. So you have to put a point in a skill every other level gained or lose 1 point from it. Bit more book keeping.
Getting a little off-topic though I guess, more of a "MTU" post. If anyone wants to explore it further feel free to spin off a new topic there for it.