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EvilDrGanymede
Guest
Hopefully this is the right place to ask this sort of question here...
Let's say you have a binary star system, consisting of two stars separated by a few 1000 AU (usually referred to as system containing a Far Companion). Let's also say that both stars have their own planetary systems, and both have worlds that would be classed as 'Main Worlds' (MW).
From what I've gathered, it's usual in Traveller to just refer to one of these Main Worlds as the MW of the system. This strikes me as being a bit odd - although the two stars orbit a common centre of mass, they are basically two separate star systems, particularly as you need to microjump to get from one to the other in any practical timescale. In fact, in terms of travel time, they're not really all that different to being separate by a 1 pc hex on a subsector map. So why shouldn't the Main World of the far companion's system be considered important enough to put on a map?
Is this just an artifact of there being only one line on which to write the Main World's stats in the subsector data sheet? Or that one often creates a system around a given Main World rather than creating the whole system first?
Let's say you have a binary star system, consisting of two stars separated by a few 1000 AU (usually referred to as system containing a Far Companion). Let's also say that both stars have their own planetary systems, and both have worlds that would be classed as 'Main Worlds' (MW).
From what I've gathered, it's usual in Traveller to just refer to one of these Main Worlds as the MW of the system. This strikes me as being a bit odd - although the two stars orbit a common centre of mass, they are basically two separate star systems, particularly as you need to microjump to get from one to the other in any practical timescale. In fact, in terms of travel time, they're not really all that different to being separate by a 1 pc hex on a subsector map. So why shouldn't the Main World of the far companion's system be considered important enough to put on a map?
Is this just an artifact of there being only one line on which to write the Main World's stats in the subsector data sheet? Or that one often creates a system around a given Main World rather than creating the whole system first?