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First Traveller

I was posting in another thread and recalled my very first Traveller game.

There was a game store in a small town downtown. I was a kid. There were the shelves of D&D and the rest, comic books, and rotating displays of games. There was Traveller (three book) and Mayday. I bought both, and actually played Mayday first. The movement and missiles kept me going for a while before I played with my friends.

Then I tried Traveller. I grabbed books 4 and 5 and as many adventures as I could, and loved Spinward Marches. My friends liked Top Secret more, but I loved the 3I. Shadows rocked. Twilights Peak.

The store ended up moving to the basement level of a mall near by, and then closed a while later after I carefully purchased all the TS, Paranoia, and Traveller stuff they carried.

In the military people whoI ran into played only played D&D. But Traveller was still there, and I always bought, even MT and New Era.

Now I check books before I buy. T4 was the bridge too far.
 
My very first Traveller game? Well, as I've posted elsewhere, I bought Snapshot first (at a New York convention), then the 3 LBBs (at the Compleat Strategist in Midtown). I decided to run a campaign for my group, and I think the first adventure was probably Annic Nova. I had a player who ran an android PC (was in an early issue of Dragon), I remember him facing down pirates who were astonished at the amount of firepower he soaked up. Their scream of, “It ain't human!” became a well-loved catchphrase for my friends and I. I knocked them all over the Spinward Marches, often encountering pirates. That same player even became a surprise pirate lord, having captured an Azhanti Class vessel! The party was quite surprised to see the return of that PC, especially in the captain's chair of such a ship! I think we finally petered out midway through The Traveller Adventure, having moved to several different states.
 
Way back when... around '78 or '79... a high school friend and I had been playing D&D. I went to the game store (Royal Hobby in Rockford Illinois) to look at D&D stuff. While there I came across the black box with the three Little Black Books in it. Since my friend and I were sci-fi fans (Star Wars was all the rage at the time) I bought it. The rest is history as they say.... D&D quickly got abandoned.

While learning the game, I still remember one of my first characters, not because of how great he was, but because of how pathetic he was. I rolled him up and he got drafted into the 'Other' career. After mustering out he decided to embark on a criminal career. He had a high passage ticket, so decided to try to hijack a ship. During the journey to the destination world, he tried to take the ship but was defeated by the crew and locked up in the hold.

When he got to the destination world (which had a high law level) he was turned over to the authorities. Using a series of die rolls I simulated his trial and he was convicted and sentenced to a whopping 40 years in prison.

After serving his sentance, the guy (now in his 70's) decided to go back to his homeworld and retire. All he could afford was a low passage ticket. On arrival at his homeworld the ships crew attempted to revive him, but he died in coldsleep. The end. :)

On a lighter note... my high school friends and I used Traveller to create a fun campaign, using books 1 through 3 only. It was a mix of inspiration from Star Wars, Star Trek, Dune, Jerry Pournelle's Mercenary books, and even some "Battle Beyond the Stars" (a cheezy Roger Corman B-Movie). It was alot of fun, and I'm actually in the process of reviving the campaign setting, still using only LBB's 1-3.
 
I only played my first Traveller game at Gen Con '89. It was a four-hour game about a fleet of Navy ships which is out on maneuvers somewhere when the news comes to all of them in the system by X-boat that Emperor Strephon has been assassinated! The officers and crew broke up into hostile factions! There was possibly even a "Russian Doll" situation where some members of a crew seize a ship in the landing-bay, but another crewman seizes an even smaller ship in that same ship and threatens to fire the weapons inside the larger ship if they don't return control of the ship back to his faction! It was all very confused, lots of combat organized by sub-Referees one per capital-ship, and I don't remember the outcome (perhaps they should have counted what every faction scored in ship-points!)
 
I don't remember exactly what the campaign was when I first played, but it was september of 1983, the Ref was Rick Singleton, the other players were Mike Sproates, Scott Delapp, and Todd Crump.

I played a scout. No ship, plenty of cash. Skills included air/raft, pilot, navigation, and SMG.

It was about week 4 of school. Odd to think I've been a Traveller fan for 30+ years.
 
!981 - we had been playing D&D for a few months when a friend of mine wanted to try something new he'd found.

We generated characters and started grumbling that there was no experience system, and only d6s - what about all those multi-sided dice we'd started to grow attached to.

The adventure was a pure dungeon crawl. We were teleported into a complex, had to make it to the computer room to activate a self destruct, then get back to the teleport.

I bought the boxed set on my next visit to the game store.
 
Now I check books before I buy. T4 was the bridge too far.

Hi,

I can't remember the actual game session, but I remember it was the boxed set and at least 2 character's dying during character generation and ending up running a Navy Lieutenant who failed to re-enlist after only 2 terms, one of the other players had a scout ship, can't remember what the third was. In fact the first session probably was just character generation.

Regards

David
 
Now I feel old, while attending college back in the early 1980s an off-campus game & hobby shop had Fifth Frontier War, Invasion Earth and Mayday on shelf.

I admired the box art but at the time was just learning the basics of the then proto-versions of Dungeons & Dragons in my first experiences as a role player with a dorm-based group.
 
My first Traveller game

July 25-26 (Friday Night and all day Saturday) 1980. Tim Whitehead, Robert Greenbough, William (Big Bill) Johnson, Billy D. Farris and Myself.

I had been playing D & D since 1976 after joining the US Marines. My favorite Character was a Level 18 Wizard/Level 19 Cleric (a God saw the direction he was going and took him back to being 16 again and encouraged him to become an acolyte as a dual class). After 4 years I had done nearly everything in the world to do (and visited other worlds and time dimensions to boot).

I joined the US Army (went from a Tank battalion in the Marines to Military intelligence) and during training at USAICS (U.S. Army Intelligence Center and School) I found a group of guys in the rec center playing a far future Sci Fi game called Travller.

I rolled up a Scout and away we went across space trying to make a quick buck, rescue women from slavers, trick criminals and stay under the radar of the imperial Navy and avoid becoming an enemy of any maga corp which might hire us to infiltrate another mega corp.
We played every weekend for 2 months before I was detached and stationed in Germany for 2 years.

In Germany I found more D&D players and some were ready for a change and Traveller was a great change in direction for us all.
Even after being a general and winning a small scale war that earned me a Nobel Patten and a Barony I still had more to look forward to. It was to me just a change in careers, not time to retire and settle down.
 
Even after being a general and winning a small scale war that earned me a Nobel Patten and a Barony I still had more to look forward to. It was to me just a change in careers, not time to retire and settle down.

I assume you're a general and earned a Barony in the game, not IRL, right? :cool:
 
I first encountered Traveller in the mid-80's. It was the LBB. I was 15 or so and Traveller was confusing to me and seemed rather boring compared to the other, flashier games I had seen. I think at some point we messed around with vector space ship combat with yarn and a cork board, got bored, and went back to Star Frontiers.

Fast forward to this year. I attended Dreamation, a game convention in New Jersey, and took the opportunity to play Classic Traveller. We rolled up characters at the table in about 30-40 minutes using a handy one-sheet reference. Bk1 only. I ended up drafted into the Marines, served 3-4 terms, mustered out as a Captain with a ton of cash, high passage, and a number of Soc increases that got me knighted. I had failed my last promotion roll, so I was a bit grumpy about that but my aging roll took a huge toll on me, so I stopped.

Another player at the table -- the ref's brother IRL -- had a character die in generation. Hey, it happens.

The referee had a prepped scenario. I don't know if it's something published or his own thing, so forgive me if I blather on about something you're all familiar with. I'm still a newb.

We started with a sort of flashback. We didn't know each other. We were all on some kind of space station orbiting a gas giant. My dude was there, assigned to some kind of scientific mission; I declared that my dad was an important general and he arranged my soft duty to keep me out of danger, much to my chagrin.

So we're all on this space station, and the ref declared that a rogue ship was careening toward the station at high speed and collision was imminent and unavoidable. Everyone was evacuating. He gave each player a scene to establish what we were doing on the station (normal duties or daily life) and we each played our way out of danger.

My Marine was trapped outside the station in a vacc suit and the emergency sealed the hatches to the station. I used my Marine's vaccsuit-2 to hustle a lengthy distance in zero-g to get back to my ship. As this was a flashback, I don't think the ref would have killed my character, but who knows. I rolled well.

Another PC was in the command center of the station when he got offered a bribe to break protocol to let some religious dignitary escape the ship early using someone else's berth. The PC rejected all the bribes but failed to stop the briber from finding another officer to do the dirty work.

Another PC was a merchant marine who was faced with some kind of turtle alien who could not board the escape pods due to some other people stealing their berth. It was all wrapped up in racial bigotry and other ugliness. The merchant's player totally failed to think on his feet and ended up leaving the turtle for dead.

Turns out, that bribe from the one scene caused the death of the turtle in the second scene. That's important for the next bit.

Back in present time (post-flashbacks), we're all at some kind of space bar for the third-year anniversary of the destruction of the space station. It's more of a solemn commemoration than a party but it's also a reunion for a bunch of us. I declare that my character found herself and underwent gender reassignment after leaving the military, but the other Marine character knew and is cool with it. We're at the bar having drinks.

The family of those dead turtles are there. They're bereft and maudlin. They meet the Merchant, who in a moment of conscience, admits that he left the turtles for dead on the station. There's a bar fight, but we manage ourselves well. One of the PCs--not mine--unloads a shotgun into the angry turtle. I make noises IC and OOC like, "who pops off a shotgun in a barfight?!"

The police arrive. They're about to haul people off to jail, but a few of us are knights, so we pull rank and with a little luck and bribery, talk them out of an arrest.

We start talking about the station crash, and we put together the bit about the bribed official and the dead turtles. I talk the group into a revenge mission.

My father is an important general. We break into his office to get access to military computers so we can access video data from the day of the station crash. We figure out all the details about who accepted the bribe and broke protocols. The woman who did it is military, assigned to a world nearby.

We book passage on a ship headed there. There's a lot of discussion about high passage vs. low passage, and the risks of the latter. There's really a 1/6 chance of death if you don't have a medic? Even with a medic, it's like 1/36 chance? Seriously?

Two of us also have a lot of spare cash, so we make some investments and play the market a bit. Planetside, we hire a broker and sell our goods for a nice profit.

The woman we're targeting for assassination (vigilante justice!) is hard to reach. We try to get to her, but she spots us and uses her resources to leave the system. We catch wind of her escape early, though, and finagle our way onto her ship. Problem is, there aren't enough high-passage berths for all of us. I am using my high passage from chargen, but I agree to give it up to another character. Turns out my skills are not at all useful for any kind of up-close combat problem, or really even any kind of social maneuvering. I swap with the Merchant and become a Marinecicle for a while.

The woman's people are onto us, somehow. I watch helplessly, my character in cold storage, while the others find out that the enemy has raided the weapons locker as they slept. I believe that one of our folks has a chat with the ship's captain and explains what we're doing and why, and with some good dice rolls, gets the captain and crew to help.

I figured they'd just shoot the woman, or send her out the airlock. Instead, they decide to wake me up without a medic, put the woman into the low passage berth, and let me have her high passage berth. I fail my survival roll.

Luckily, it's at the end of the four-hour game session, so I didn't miss any real game time, but *grumble*.


Nonetheless, that four-hour game made me want to play Traveller more, really bad. I came home and bought the Indie Bundle for Classic Traveller, read all of it, read a ton of stuff on the TravellerWiki, then bought the Mongoose Traveller core rules, and T2300. I own the T20 and GURPS Traveller rules, as well. They've been sitting on my shelf, untouched, for years. I should crack them open and see what they have for me.

I'm building an ATU called New Rome and I can't wait to start playing.
 
My first exposure to Traveller was char gen where I rolled up a belter mainly because I'd been reading a lot of Niven. The gaming club that ran in the afternoon after high school was devoted to D&D, because that's about all there was at the time, but one guy had the LBBs and Citizens of the Imperium. I wound up mustering out with a seeker and was left wondering what to do next because I was clearly already rich.
 
A few of us at school used to wargame and play D+D or Call or Cthulu, but we grew tired of other players always having 10th level half-Elven Paladins with magic swords and castles and the wargaming tables used to take forever. A guy called Bryn Jones bought around 10 Traveller books as well as AHL and FFW. We bought another 10 between us and were addicted for about 4 years until moving on to university and discovering women. We suddenly found that we could play Traveller on the bus, in the dinner hall and even better, in the lessons! This was the major USP to us of the game besides rusty spaceships, that we could play it almost anywhere.

The first adventure was probably Vanejen, it didn't end well. I remember AHL didn't end well either, maybe 50 Zhodani troopers finding us on an engineering deck. I remember the first ship I designed with pencil, red biro and black biro and how it smudged over time and eventually led to me needing to design another ship and how I evolved from pencil to ink pen, those were the days! My favourite adventure was probably Leviathan.
 
I was posting in another thread and recalled my very first Traveller game.

It was 1994, yeah 1994. A friend noted that "...you'd like Traveller". So I borrowed his copy of The Traveller Book.

The first time I played with a group, I refereed. Foodrunner was one of the first games we played.

I had seen Traveller many moons previously, around 1979. But I passed them by, played Gamma World, and missed out on a lot of fun.
 
Got my Books-0-9-in-One CT reprint more or less by accident. It was around the turn of the century, several years before ubiquitous internet ordering, PayPal and DTRPG came into being. I was into Shadowrun back then, but the importation of Shadowrun books into Israel was very haphazard back then, as the actual company printing the Hebrew version went bankrupt, and there were almost no FLGS's where I live (maybe 1-2 in Tel-Aviv and that's it). But I got the phone-number of the guy who was importing Shadowrun stuff to Israel by himself. He didn't have a shop, so I met him in the central junction of the town I used to live in back then (he was on the way to a month or so of military reserve duty so he passed nearby), and bought the books literally out of the trunk of his beat-up car. He had quite a selection there, and also showed me the CT reprints. As I were into sci-fi, I was intrigued, and bought it for the "special deal price" of 150 ILS (about $40). Afterwards I trie4d to read that, and it wasn't very easy, as the print was small and the wording unfamiliar, but I began to like it. I played it mainly online afterwards.
 
I used to haunt a game store on Cathedral St. in Baltimore. I bought the first edition in 1977. God, I wish I still had it. Lost! The Precious!

Ahem. One of my friends had run D&D. I had no idea what was involved, but I drew a crude map of Mos Eisley spaceport, as if it was a dungeon or D&D town. I put in a bazaar with an auction block, selling goods from the trade tables, alien traders interested in the goods, two characters from a Jack Vance novel with their hijacked space yacht, a few other things I don't remember, and threw my two friends PCs into the middle of it.

They found the auction boring, even when the traders tried to pick a fight. They killed the hijackers (Nion Bohart and Floriel, from Vance's "Emphyrio") and stole the yacht. I wish I could remember more, but some kids are on my lawn...
 
Real Life FTW

I assume you're a general and earned a Barony in the game, not IRL, right? :cool:
HA!
That would have been special in R/L but, no. In Real Life I was a Sergeant (Intelligence team leader) and never got close to my Barony (Maybe someday...?) while stationed in Germany.
I did get to visit relatives (I am half German on both sides of the family) while there near the Black Forest.
 
My 1st game as GM was about 3 weeks ago.

My 1st game as a player was last Friday. Very good. Enjoyed it immensely. Looking forward to more.
 
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