So I'm starting up a solo Trav campaign using, essentially, the Traveling Alone rules from here. I rolled up a corporate type whom I figured had been in his planet side job long enough, and was ready for some excitement. I'm using Regina as a convenient, high tech starting point.
He has pilot skil, so for the first open section of that chart I let him find a free trader which was in need of a pilot. I'm now working on fleshing out the rest of the crew a bit, and got to wondering why a free trader might need one, that is, aside from the obvious—need a pilot to fly.
The impression I get is that most PC FT's are operated by their owner aboard, who also takes on a crew position. Maybe he isn't around for some reason? Maybe there isn't one?
It's also possible I don't need a reason, per se, and can just figure that out in play. But I'd love some thoughts. This is my most promising solo Trav campaign so far, frankly, and that isn't saying much.
He has pilot skil, so for the first open section of that chart I let him find a free trader which was in need of a pilot. I'm now working on fleshing out the rest of the crew a bit, and got to wondering why a free trader might need one, that is, aside from the obvious—need a pilot to fly.

The impression I get is that most PC FT's are operated by their owner aboard, who also takes on a crew position. Maybe he isn't around for some reason? Maybe there isn't one?
It's also possible I don't need a reason, per se, and can just figure that out in play. But I'd love some thoughts. This is my most promising solo Trav campaign so far, frankly, and that isn't saying much.