The Gauss Lightweight Ordnance Projector, also known as the Gauss Assault Gun, is introduces shortly after the gauss rifle (TL12). This weapon is meant to replace the LAG, LMG, GL and Shotgun for Gauss equipped personnel. The GLOP fires any of a variety of 20x75mm projectiles. In order to make ammunition handling easier, The magazines contain the projectile only. The separate power pack is stored in the butt assembly and has sufficient power for 105 round before replacement. Ammunition is loaded in either 10 round magazines or 25 round drums inserted into the weapon just forward of the trigger.
The weapon features an advanced computing gunsight which can compensate for the ballistic arc and performance of any ammunition loaded. As a particular type of ammunition is chambered in the weapon, contact in the chamber relay information to the sight about the required velocity, rate of spin and performance to the sight. in the case of smart ammunition (see below), data can be relayed from the sight back to the ammunition in order to activate special features, pass target information, range, etc.
A selector is provide allowing either semi-automatic, or full automatic fire at a relative slow 450 rounds per minute.
The GLOP masses 4.0 Kilos unloaded and costs Cr2500. Overall length is 850mm. Ammunition is available in either 10 round magazine or 25 round drums. Each 100 rounds is supplied with a replacement powerpack.
AMMUNITION:
The main feature of the GLOP that distinguishes it from the gauss rifle is it's ability to use a wide variety of ammunition. Essentially, anything that can be put into a 20x75mm capsule can be fired from the GLOP. The following are only a small sampling of the ordnance that can be used by the weapon.
APERS
This is the standard antipersonnel projectile for use against lightly armored troops. The cartridge consists of a capsule containing 20 SCMITR type flechette. The capsule opens immediately on exit from the muzzle, launching a cone of flechettes over a one degree arc at 1500 meters per second.
HE
This is a conventional fragmentation round consisting of a 20mm, notched wire body containing a he explosive filler and capable of producing casualties over a 15 meter radius.
Incendiary
This is a simple point detonation round containing a charge of Triethyl Aluminum incendiary compound.
AP
This round consists of a 20mm sabot holding a 10mm long rod penetrator launched at 2000 m/s. The penetrator is capable of defeating most know personnel and light vehicle armor and contains a small HE charge which detonates after impact, allowing the projectile to enter the target before exploding.
SMART AMMUNITION
The GLOP is capable of utilizing so call 'Smart Ammunition' in addition to the conventional ammunition listed above. The distinguishing feature of 'Smart Ammunition' is that it contains an electronic fuse that can be programmed with instructions passed from the computing gunsight just prior to firing.
sHE
Smart High Explosive. By utilizing data passed to the round from the gunsight, sHE can be configured to explode at a precise range while in flight. This allows the operator to airbust ammunition over a target to enhance fragmentation effect. Making the ammunition much more effective.
sIncendiary.
In all ways identical to sHE, with the exception that incendiary material replaces the explosive of sHE.
The above represents only a small sampling of ammunition available for the GLOP, and a number of vendors have developed their own proprietary projectiles for this weapon system.
The primary disadvantage of smart ammunition is it cost. Smart ammo typically costs 5x that of conventional rounds, but is correspondingly much more effective.
Other ammunition includes such items as smoke, flare, tranq and more. A californium based nuclear round is rumored to exist, but has not been confirmed.
(more data to follow if anyone is interested)
The weapon features an advanced computing gunsight which can compensate for the ballistic arc and performance of any ammunition loaded. As a particular type of ammunition is chambered in the weapon, contact in the chamber relay information to the sight about the required velocity, rate of spin and performance to the sight. in the case of smart ammunition (see below), data can be relayed from the sight back to the ammunition in order to activate special features, pass target information, range, etc.
A selector is provide allowing either semi-automatic, or full automatic fire at a relative slow 450 rounds per minute.
The GLOP masses 4.0 Kilos unloaded and costs Cr2500. Overall length is 850mm. Ammunition is available in either 10 round magazine or 25 round drums. Each 100 rounds is supplied with a replacement powerpack.
AMMUNITION:
The main feature of the GLOP that distinguishes it from the gauss rifle is it's ability to use a wide variety of ammunition. Essentially, anything that can be put into a 20x75mm capsule can be fired from the GLOP. The following are only a small sampling of the ordnance that can be used by the weapon.
APERS
This is the standard antipersonnel projectile for use against lightly armored troops. The cartridge consists of a capsule containing 20 SCMITR type flechette. The capsule opens immediately on exit from the muzzle, launching a cone of flechettes over a one degree arc at 1500 meters per second.
HE
This is a conventional fragmentation round consisting of a 20mm, notched wire body containing a he explosive filler and capable of producing casualties over a 15 meter radius.
Incendiary
This is a simple point detonation round containing a charge of Triethyl Aluminum incendiary compound.
AP
This round consists of a 20mm sabot holding a 10mm long rod penetrator launched at 2000 m/s. The penetrator is capable of defeating most know personnel and light vehicle armor and contains a small HE charge which detonates after impact, allowing the projectile to enter the target before exploding.
SMART AMMUNITION
The GLOP is capable of utilizing so call 'Smart Ammunition' in addition to the conventional ammunition listed above. The distinguishing feature of 'Smart Ammunition' is that it contains an electronic fuse that can be programmed with instructions passed from the computing gunsight just prior to firing.
sHE
Smart High Explosive. By utilizing data passed to the round from the gunsight, sHE can be configured to explode at a precise range while in flight. This allows the operator to airbust ammunition over a target to enhance fragmentation effect. Making the ammunition much more effective.
sIncendiary.
In all ways identical to sHE, with the exception that incendiary material replaces the explosive of sHE.
The above represents only a small sampling of ammunition available for the GLOP, and a number of vendors have developed their own proprietary projectiles for this weapon system.
The primary disadvantage of smart ammunition is it cost. Smart ammo typically costs 5x that of conventional rounds, but is correspondingly much more effective.
Other ammunition includes such items as smoke, flare, tranq and more. A californium based nuclear round is rumored to exist, but has not been confirmed.
(more data to follow if anyone is interested)