Willie Dewitt
SOC-11
Well remember I'm giving you the option to either take it off the top or counterroll.
SO say the flak jacket is protecting against a typical 3D weapon.
For taking it off the top, the 3D weapon would therefore roll as a 2D-4.
For counterrolling it would be 1D and add 4 for the subtraction against the roll for a range of -5-10 off.
So say a 3D roll yields 11 and 1D yields 3- that would be 11-7=4 points of damage.
Probably a bit much, I did just throw this system out and never have used anything like it. Kind of a freaky saving throw against damage.
Maybe -1D-2, for a 3-8 point reduction range, or 3D becomes 2D-2.
Ah, I get it.