Been wondering something, since there are no gravitics or any form of gravitic technology in this setting, does that mean certain materials or technologies may need to be modified for this setting compared to the ruleset?
For example, regarding breaching tubes, in the Cepheus Engine rulebook, it's cited as this:
So considering stuff like that, or the possible difference in hull materials due to no form of gravitics being in this setting as another example, would there be some mechanical differences due to differing tech?
For example, regarding breaching tubes, in the Cepheus Engine rulebook, it's cited as this:
However, in MgT 2300 AD, this is said instead:All airlocks include flexible plastic docking tubes that allow passengers to cross from one ship to another by floating through the air–filled tube. A breaching tube is a military version of the common docking tube. Instead of a thin Mylar, the breaching tube is made of a combination of ballistic cloth and reflec armour. The breaching tube does not end in a docking collar, but in a magnetic clamp with a ring of plasma torches that can burn through the hull of an enemy vessel when attached.
Notice the difference since 2300 AD is a setting without any form of gravitics.All airlocks include flexible plastic docking tubes that allow passengers to cross from one ship to another by floating through the air-filled tube. A breaching tube is a military version of the common docking tube. Instead of a thin myomer, the breaching tube is made of a combination of ballistic cloth and ceramic mesh. The breaching tube does not end in a docking collar but in a magnetic clamp with a ring of plasma torches that can burn through the hull of an enemy vessel when attached.
So considering stuff like that, or the possible difference in hull materials due to no form of gravitics being in this setting as another example, would there be some mechanical differences due to differing tech?
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