So... I'm planning my TravCon scenario for 2015, and I''ve been hit by the thought of running a scenario in which the PC's are the ruling council of a planet in the Wilds. While not directly invaded or involved in the Civil War, the collapse of the economy and traders, and rise of bandits, pirates and ultimately Vampire ships are going to be the challenges they have to overcome.
I'm reading through Hard Times and Survival Margin, but are there any other good books or scenarios to read or inspire on the subject?
I suspect there will be some moral dillemmas along the way- trading freedom and democracy for survival and tyranny perhaps, or deciding whether to use the fleet to raid other worlds for supplies, or allowing your tech level to wither - probably with some Prisoners Dilemma situations too.
Any other experiences or examples with this type of game?
Thx
Steve
I'm reading through Hard Times and Survival Margin, but are there any other good books or scenarios to read or inspire on the subject?
I suspect there will be some moral dillemmas along the way- trading freedom and democracy for survival and tyranny perhaps, or deciding whether to use the fleet to raid other worlds for supplies, or allowing your tech level to wither - probably with some Prisoners Dilemma situations too.
Any other experiences or examples with this type of game?
Thx
Steve