I was just messing around with an art generator at Night Cafe. Seems pretty simple.
Has anyone done any Traveller art with the AI tools out there?
Has anyone done any Traveller art with the AI tools out there?
Jungle rotView attachment 5081
"Setting the mood" illustration for a campaign I'm currently running.
Prompt:
"Panorama of a small sensor station built into large rock needles about 50 meters in height in a swamp surrounded by a dense jungle of blue and green plants on an extraterrestrial planet, covered by mist."
As you can see, much of the prompt was ignored, but it came out well nonetheless, so I used it.
I modified your prompt and got some pretty decent results …. For example, it changed my original prompt for the Zhodani to:
"Acrylic painting of a poised, athletic Persian woman aged 40 with a turban and futuristic attire, standing 185 cm tall in a sci-fi environment, inspired by the styles of Makoto Shinkai, Jamie Wyeth, James Gilleard, Edward Hopper, Greg Rutkowski, and Studio Ghibli, with a blend of Genshin Impact aesthetics, utilizing both palette knife and brush strokes"
I would love it if you could include the prompts you used to get this quality of art.
Of course give me a sec
I have found with starship the word “ symmetrical ” is keyI tried Night Cafe, and was disappointed to see you had to earn (or buy) credits to do basic work in trying it out.
Still,
I gave it the prompt "a massive and streamlined starship designed to transport and deliver troops to a world surface, with many open and closed bays for shuttles"
This is the best of what I got....I am guessing their AI engine has no idea what "streamlined" means. Still, it is an interesting design idea since massive carriers are not meant to enter a gravity well.
View attachment 3668
These actually illustrate a problem I often encounter: AI art massively over-"babes" female characters.I modified your prompt and got some pretty decent results …
…
Yeah we can agree on the Objectification… but as youngsters we all like the babe illustrations in our RPGsThese actually illustrate a problem I often encounter: AI art massively over-"babes" female characters.
I still absolutely don't mind having attractive female characters illustrated in RPGs still, but the AI art often goes down the path of certain cliches: Skimpy clothing, doll-like face, lotsa lipstick, modeling pose. Compare it, if you will, to some Dave Deitrick art of old. Or to this AI piece (but it has this glitch under her left ear):Drum roll and
Yeah we can agree on the Objectification… but as youngsters we all like the babe illustrations in our RPGs
Jennifer Lopez looks different after dumping Ben Affleck.