kilemall
SOC-14 5K
Thought I would run this system past you all for functionality check.
I want to generate height and weight, and create all sorts, tall, short, average, thick, skinny, and also age/handle 'out of shape', using nothing more then the classic three physical characteristics.
My original purpose was to define logistics for feeding in case of extreme situations, in space or planetside adventure. But first I needed to get a weight to figure out what it would take to hydrate and keep up strength.
This is for humans. Obviously engineered/divergent humans or aliens would have different parameters.
There is a bit of logic to these formulas but it's more for creating a wide range of results as any sort of physiological exercise.
Weight Calc-
(STR x 12) - DEX - END = weight in kg.
Height Calc-
(STR x .1) + (DEX x .1) + (END x .1) = subtotal - (subtotal *.2) = height in meters
Height Calc is the value at characteristics generation at age 18, and remains even if higher personal development rolls are made during character development. It only drops during aging.
Aging Rolls-
Permanent aging decreases cause a recalc in weight as per the formula.
Height is recalculated as per the formula only when STR is lost from aging.
Surgical actions may also cause recalculations, with or without effects on primary characteristics. Such alterations should be noted on the character's records.
Obesity Effects-
High inactivity with a diet that exceeds activity levels can cause obesity and therefore changes in characteristics and weight.
For every month of sedentary/mismatched diet, roll randomly to determine which stat will take a hit.
The stat is noted as being temporarily reduced by 1 with all appropriate losses to DMs, and the weight multiplier for STR goes up 1.
This effect continues until the diet or activity levels are rebalanced.
A physical fitness/therapy program such as that defined in LBB2 can reverse the effects, 1 per month. A successful roll for avoiding distraction must be made, and all stats have to be recovered before the increased levels can be pursued.
Sedentary/Starvation Effects-
Inactivity and/or lack of food and water can reduce both characteristics and weight.
Inactivity but otherwise with food and water will cause a slow wasting away. Roll as per obesity above, but do not increase the weight multiplier.
Physical therapy will reverse as above.
Lack of food causes a loss of 1 point each per characteristic per 3 days.
Lack of water causes a loss of 1 point each per characteristic per day.
If both are lacking, the effects are cumulative.
At the point one characteristic reaches 0 as a result of no food and/or water, medical attention will be required to safely stabilize and restore. Previous to that, careful drinking and eating will restore 1 point each per characteristic per day.
I want to generate height and weight, and create all sorts, tall, short, average, thick, skinny, and also age/handle 'out of shape', using nothing more then the classic three physical characteristics.
My original purpose was to define logistics for feeding in case of extreme situations, in space or planetside adventure. But first I needed to get a weight to figure out what it would take to hydrate and keep up strength.
This is for humans. Obviously engineered/divergent humans or aliens would have different parameters.
There is a bit of logic to these formulas but it's more for creating a wide range of results as any sort of physiological exercise.
Weight Calc-
(STR x 12) - DEX - END = weight in kg.
Height Calc-
(STR x .1) + (DEX x .1) + (END x .1) = subtotal - (subtotal *.2) = height in meters
Height Calc is the value at characteristics generation at age 18, and remains even if higher personal development rolls are made during character development. It only drops during aging.
Aging Rolls-
Permanent aging decreases cause a recalc in weight as per the formula.
Height is recalculated as per the formula only when STR is lost from aging.
Surgical actions may also cause recalculations, with or without effects on primary characteristics. Such alterations should be noted on the character's records.
Obesity Effects-
High inactivity with a diet that exceeds activity levels can cause obesity and therefore changes in characteristics and weight.
For every month of sedentary/mismatched diet, roll randomly to determine which stat will take a hit.
The stat is noted as being temporarily reduced by 1 with all appropriate losses to DMs, and the weight multiplier for STR goes up 1.
This effect continues until the diet or activity levels are rebalanced.
A physical fitness/therapy program such as that defined in LBB2 can reverse the effects, 1 per month. A successful roll for avoiding distraction must be made, and all stats have to be recovered before the increased levels can be pursued.
Sedentary/Starvation Effects-
Inactivity and/or lack of food and water can reduce both characteristics and weight.
Inactivity but otherwise with food and water will cause a slow wasting away. Roll as per obesity above, but do not increase the weight multiplier.
Physical therapy will reverse as above.
Lack of food causes a loss of 1 point each per characteristic per 3 days.
Lack of water causes a loss of 1 point each per characteristic per day.
If both are lacking, the effects are cumulative.
At the point one characteristic reaches 0 as a result of no food and/or water, medical attention will be required to safely stabilize and restore. Previous to that, careful drinking and eating will restore 1 point each per characteristic per day.
Last edited: