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General Hello (again)

Prodromoi

SOC-3
It's ages since I've been on here - not since before the change of server - and I've been meaning to get back to the place. The various forums on Facebook and, to a lesser degree Reddit, have been keeping me occupied.

So. Hello again.

First got into Traveller in the early eighties, with the black box starter set. The group I was in had got into role-player via D&D (in no small part because of our chemistry teacher). But while I enjoy fantasy I've always preferred science fiction, so when I picked up the Traveller starter box at the local games shop, it was something I had to buy! We played a fair few games of it (always me running it, of course) back in the day - but the group still largely preferred fantasy, and I think also character levelling-up. And it was the absence of that 'reward' that was one of the big draws for me - I wanted games to be for the fun of the game, the story, the role-playing rather than ever having an eye on accumulation of experience points.

We grew up, the group ended and we went off to have adult lives and RPGs rather took a back seat for ages. Back of my mind was the occasional "hmm, I miss that roleplaying thing" but nothing happened... until just before COVID hit.

Randomly Facebook through a link to a Traveller group at me one day. "Oh, I remember that", I thought. So I joined it. Read random posts. Got the urge again. Dug out my old Traveller books. Bought new Traveller books. You know the story... And just after I'd joined I saw an AmberZone competition to write an adventure. So I did - although cutting it down to the requisite word count (2000 words if I recall) was agony. It didn't win, but it did get some nice comments.

Then along came COVID and I was rushed off my feet with work for ages. But as things settled down, the online "Mayday" games were being planned. Most years I've got into a few of those games and met (electronically) a good number of Traveller players who I chat with via the groups and forums quite often. Suddenly I'd played more RPGS in the space of two or three years than in the previous twenty.

And today... well, I've been running an online campaign for about three years (with breaks here and there rather than continuously) with a group of chaps in their rather antique Donosev-class survey scout, investigate A Big Mystery(TM) in the Spinward Marches. Recently my partner has joined in as player character after watching the fun over my shoulder for ages. It's a very "cloak and dagger" Cold-War kind of thing, and often I worry that I've been overambitious, but it's going well. (At least, that's what the players tell me!)

They haven't yet found the murderbot they're looking for. But they are persistent!

Outside the campaign I've been working on lots of ideas which frankly I haven't always had an idea of what to do about them - whether to turn them into fiction, or incoporate them into the campaign, or write them up and publish them. After a lot of preperation, last week I finally took the plunge and put my first work onto DriveThruRPG and I'm pleased to say it's gone down very well.

Last night would have seen a game session but for the fact that the storm that the hit the southwest of the UK took out our internet connection for most of the day. Just about as I'd finished doing the last-minute prep for the game, of course! Hopefully, we're rescheduling for next week.


Alex
 
Welcome back!

Looks great and sounds awesome!

Keep Travelling!

(I can't help but wonder if the players are really ready to meet the 'Murder Bot'. Maybe it's keeping ahead of them by keeping 'an eye' on them?)
 
Welcome back! And I'm really interested in the cloak-and-dagger stuff... I'm a big fan of espionage in the far future, and how that might look.
 
Welcome back! And I'm really interested in the cloak-and-dagger stuff... I'm a big fan of espionage in the far future, and how that might look.
Thank you.

I'll be vague on some things as I know some of the players are on here. But in the broadest of terms - it's 1106 in the Spinward Marches, right on the borders, and political tensions are high. The players have stumbled into a mystery involving an ancient Imperial battleship, lost for over a hundred years.

What they've pieced together so far suggests a combat robot, believed to be Zhodani in origin, was recovered and reactivated, then reprogrammed by parties currently unknown with evil intent. In their pursuit of working out what's going on, and stopping it, they're currently deep in the Sword Worlds delicately trying to track down said murderbot, or the target thereof.
 
Welcome back! And I'm really interested in the cloak-and-dagger stuff... I'm a big fan of espionage in the far future, and how that might look.
Out in my Oort Cloud setting, agents are everything. Little orgs and settlements and crazy lawless setting up shop, no maps or set planets just chunks of carbonaceous ice rocks, just about who you know, getting anything done means who is doing what where.
 
Last week's scheduled game was delayed due to the problems caused by the storm hitting the south-west. Last night we got together (virtually) and the plot moved on.

Long-awaited skill increases were handed out (it's only been about three-and-half years!).

Sat around a table in a booth in the loudest sports bar they could find, in order to avoid unwanted snooping, the Travellers tracked down the believed destination of the Zhodani war robot they've been pursuing.

They concocted a wonderful cover story to explain why they were heading to an otherwise restricted Sword World reserve, Steel. The ship's scientist/medic will be - having had some permits hastily 'facilitated' by a journalist friend - leading an expedition into observing what effects five-hundred years of near-isolation have had on the kian population that remained after the planetary evacuation.

They've half-written the academic paper on it already!

Once they get their, clearly the plan is to hunt for signs of the murderbot. The question of what they plan to do if and when they find it, however, remains very open!
 

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