Supplement Four
SOC-14 5K
I've been considering HG lately, having been a Traveller rpg player for 25 years (this month!) but never a HG player.
I always used Book 2 space combat and rarely designed ships and stuff. I've always been much more of a story-driven GM and not much of a gearhead (although it does facinate me to a degree).
But, looking at the HG system through fresh eyes, and thinking of Trillion Credit Squadron, it really hits me that High Guard really is like Magic: The Gathering.
I'll explain.
I've never been a CCG card player. If I play cards, I play poker. Magic has no appeal to me at all--that was the generation behind me.
But, I've got a new player in my game who is a big Magic buff (and he's about a decade younger than me). The guy plays online, and he goes to tourneys.
He describes how the way you assemble your deck is key, and then you go in to do battle.
Isn't that the way High Guard is played?
I mean, you assemble a vessel (or a fleet) the best you can (sometimes given TCS monetary and tech limits), and then you fight it out, seeing how well your fleet performed.
Isn't that just about the same thing?
I guess the difference is that Magic players can't actually design their own cards.
But, they're very similar processes, if you think about it.
I always used Book 2 space combat and rarely designed ships and stuff. I've always been much more of a story-driven GM and not much of a gearhead (although it does facinate me to a degree).
But, looking at the HG system through fresh eyes, and thinking of Trillion Credit Squadron, it really hits me that High Guard really is like Magic: The Gathering.
I'll explain.
I've never been a CCG card player. If I play cards, I play poker. Magic has no appeal to me at all--that was the generation behind me.
But, I've got a new player in my game who is a big Magic buff (and he's about a decade younger than me). The guy plays online, and he goes to tourneys.
He describes how the way you assemble your deck is key, and then you go in to do battle.
Isn't that the way High Guard is played?
I mean, you assemble a vessel (or a fleet) the best you can (sometimes given TCS monetary and tech limits), and then you fight it out, seeing how well your fleet performed.
Isn't that just about the same thing?
I guess the difference is that Magic players can't actually design their own cards.
But, they're very similar processes, if you think about it.