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Highport Section

Jame

SOC-14 5K
One major section seems to have been bypassed, or only mentioned in passing - the HIGHPORT! I think some people mentioned it, but we need details.

One possibility is a series of highports, where the "world" is Glisten-like - an asteroid belt or series of them where there are no or unusable planets.

Another possibility is a deep-space refueling depot, with a good number of ice chunks dragged in for rift spanning.

Any comments?
 
Well, that IS a surprise! Glad you like it, TJ ;) . Any suggestions, people, or has someone gotten here before me?
 
we've got some of it covered in the section on details: here

We've mentioned the places where highport information needs to be plugged in (landing facilities, concourse, etc) but there isn't much actually in those categories yet, I believe.

I think it's a great idea to have a thread like this one specifically for Highports, and then the long-suffering editors can break it out into the appropriate categories.

Because I am blissfully disregardful of additional work for Liam and Shane, since I am neither Liam nor Shane...
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Unless it was mentioned somewhere, I suggest having the starship design sequence use to build highports. Most highports facilities are already covered in the components. Everything else can be easily added.
 
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