Icosahedron
SOC-14 1K
I've been trying to design some small guns in FF&S (the T4 version - is that FF&S2?)
I've noticed the rules seem to break down for very small weapons. If I try to design a Body Pistol, for example, the rules insist that for a Box Magazine, the receiver must be 150mm longer than the cartridge, so for any reasonable ammo you have a minimum 7 inch weapon.
I'd figured a body pistol at under 6 inches, maybe down to 4.
The problem is compounded by the energy and range limits of short barrels. By FF&S rules, a derringer can't punch its way out of a paper bag -unless I'm doing something wrong.
As for a shotgun pistol, you could do more damage at a greater range by throwing it!
What do you think of FF&S for holdout weapons?
Do you fix it? If so, how?
I've noticed the rules seem to break down for very small weapons. If I try to design a Body Pistol, for example, the rules insist that for a Box Magazine, the receiver must be 150mm longer than the cartridge, so for any reasonable ammo you have a minimum 7 inch weapon.
I'd figured a body pistol at under 6 inches, maybe down to 4.
The problem is compounded by the energy and range limits of short barrels. By FF&S rules, a derringer can't punch its way out of a paper bag -unless I'm doing something wrong.
As for a shotgun pistol, you could do more damage at a greater range by throwing it!
What do you think of FF&S for holdout weapons?
Do you fix it? If so, how?