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How big is a bridge?

mike wightman

SOC-14 10K
Looking at CT deckplans:
100t X-boat - 7 tons, 2 workstations
1000t tender - 12t, 4 workstations
100t scout - 5t, 2 workstations
400t fat trader - 10t, 3 workstations
200t far trader - 6t, 2 workstations
300t CE - 4.5t, 2 workstations
400t SDB - 18t, 5 workstations
300t rock - 12t, 4 workstations
800t broadsword - 32t, 5 workstations
200t safari ship - 14t, 2 workstations
600t liner - 18t, 2+ workstaions?
1200t kinunir - 17t, 8+ workstations
 
Conclusion:
1 workstation 3 tons
2 workstations 4-7 tons
3 workstations 8-11 tons
4 workstations 12-16 tons
5 workstations 16-19 tons
 
Sounds like a bridge is thus equal to 4 tons times the number of workstations, minus 1 dton.

1 = 3 tons
2 = 7 tons
3 = 11 tons
4 = 15 tons
5 = 19 tons

Just a thought,
Flynn
 
Hypothesis:
small craft 1-2 workstation bridge
civilian
100-300t 2 workstations
400-900t 3 workstations
1000t+ 4 workstations
military ships add workstations as required.
 
Originally posted by Flynn:
Sounds like a bridge is thus equal to 4 tons times the number of workstations, minus 1 dton.

1 = 3 tons
2 = 7 tons
3 = 11 tons
4 = 15 tons
5 = 19 tons

Just a thought,
Flynn
Yep, now how many workstations does a ship need ;)
 
Sigg: How did you work out the tonnages for the bridges on those CT deckplans? Did you count the squares on the deckplans or go by the tonnage from the design sequences?
 
The "Bridge" is more than "that place with the windows, chairs, and blinking lights", particularly in CT designs.

Civilian ships will rarely need for than two workstations on the bridge until they get pretty large. A third comes in if there is a dedicated "Captain", Commo, or Weapons station.

Military ships are going to have more stations to allow for more concentration on the individual tasks of flying and fighting the ship in question.
 
Originally posted by Sigg Oddra:
Square counting ;)
Took yer shoes an' socks off then, eh ;)
file_21.gif


Thanks Sigg.

However - when you say "workstation", how do you define this? By the number of seats shown on the deckplans?
 
Yep, the number of seats shown ;)

Except for the Kinunir, where it mentions at least eight - there could be a few more - and the liner mentions a wall full but doesn't give numbers.
 
Yes, I've been of the opinion that the 20t bridge is too big for smaller ships for a while now.

GURPS Traveller, and now ISW, has much smaller bridge spaces (I think they may be too small in some cases ;) ).

What I was thinking of was something along the lines of splitting avionics, advanced sensors, and CICs from the basic bridge so that merchants and the like could install the bare minimum, but then have optional modules to make the bridge more capable.
 
Sounds good. You could say that the CT designs (which all used the basic 20 dton bridge) used the "extra" space for things that supported their mission profile: Type S for extra sensors, merchants for cargo handling/maintenance accessways, warships for CICs, etc, etc. All you have to do is set things up so that it just "happens" that all the CT ship designs wound up using a total of 20 dtons for bridge plus "extras."

That way you could get the advantage of having the bridge as functional modules but keep from "breaking" the CT designs themselves.
 
Originally posted by Sigg Oddra:
Yes, I've been of the opinion that the 20t bridge is too big for smaller ships for a while now.
I've always ignored the minimu of 20 tons rule and used the 2% rule across the board. A 20 ton bridge on a starfighter is just silly :D

It works out pretty well too. On a starfighter it gives a bridge just big enough to get a seat and workstation into (ie a cockpit), on a Millenium Falcon sized Scout Courier or Free Trader, it gives a Millenium Falcon sized cockpit so it works fine for me. Anything bigger and it gives proper Traveller sized bridges, whatever they may be. I've never designed anything bigger than about 300 tons.

Crow
 
I'd set the minimum at a far more reasonable 5Td (which happens to mesh with the 5% minimum 2Td for a small craft bridge)
 
Originally posted by The Oz:
Sounds good. You could say that the CT designs (which all used the basic 20 dton bridge) used the "extra" space for things that supported their mission profile
Yes, correct. Hardly any player ships will have a massive 20-ton bridge. But the CT rules impose that the ship *spend* at least 20 tons for bridge construction. So where does the rest of the bridge tonnage go to? IMTU, it goes to explain the space of the miscellaneous stuff, such as the Ship's Locker, the Avionics, all the various circuitry that goes all over the starship, and plus certain extra places such as the sickbay, any laboratories, the ship's galley/kitchen, etc.
 
CT (ie. B2 and HG) had no defined volumes for airlocks, life support including artificial gravity, or sensors. These all reasonably can be considered part of the "Bridge" volume. Corridors, galleys, the ship's locker, and small sickbays could reasonably be pulled from a combination of "Bridge" and "Stateroom". Large dedicated labs DO have a cost at least as early as MT, and should be discretely defined during design.
 
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