I've been reading the threads around here about LBB2 starship economics, and since I felt like having an oppinion on how things work I sat down with LBB2 and read.
I don't understand this.
So. Bear with me and please tell me what I've missed.
Let's say our player have a A2 Far Trader. It has a cargo capacity of 66 tons, a fuel capacity of 44 tons and costs 67.384MCr. All acording to T20, which I have handy at the moment. I think it is the data as in CT, but the numbers should work to show my thinking as the same thoughts apply to the economic systems.
The monthly payments for this ship, in total %220 of the price, payed at 480 months should be 308 843Cr.
Since it's a Jump2 ship we can jump with a filled hold and fuel tanks for 10 ton fuel/jump. The Powerplant uses 1 ton fuel/4 weeks.
If I have a full ship I can them jump (1 week), dock and sell my cargo and find new (1 week), jump back (1 week), sell/buy/refuel (1 week). Total 4 weeks. Lather, rinse, repeat.
If I do this one year I can do 12 such trips, and need to refuel after jumping back i.e. 12 times a year.
Fuel costs 22 000 Cr.
Life support for the 10 staterooms costs 52 000 yearly.
0.1% of the price of 67MCr for annual maintainence is 67 384Cr.
If I have 4 crew, pilot, engineer, gunner and steward I have to pay 168 000Cr annually in salary.
Berthing is approximately 12 * 200 = 2400Cr
The annual costs then is 620 627Cr a year.
Now. If I haul 66 tons of cargo back and forth and get 1000Cr per ton I'll get 66 000Cr each time. Do that 12 times a year and you'll earn 1.584Mcr.
This is where the mystery reveals itself.
Income: 1.584MCr
Costs: 0.621 MCr
A tidy profit!!!
Now. Wasn't it supposed to be that you had to do speculative trading in order to get a profit? I though that was why there's so many thread about how the system needs to be a little less harsh?
According to my calculations you will earn almost a million a year hauling cargo without risks or speculation...
I don't understand this.
So. Bear with me and please tell me what I've missed.
Let's say our player have a A2 Far Trader. It has a cargo capacity of 66 tons, a fuel capacity of 44 tons and costs 67.384MCr. All acording to T20, which I have handy at the moment. I think it is the data as in CT, but the numbers should work to show my thinking as the same thoughts apply to the economic systems.
The monthly payments for this ship, in total %220 of the price, payed at 480 months should be 308 843Cr.
Since it's a Jump2 ship we can jump with a filled hold and fuel tanks for 10 ton fuel/jump. The Powerplant uses 1 ton fuel/4 weeks.
If I have a full ship I can them jump (1 week), dock and sell my cargo and find new (1 week), jump back (1 week), sell/buy/refuel (1 week). Total 4 weeks. Lather, rinse, repeat.
If I do this one year I can do 12 such trips, and need to refuel after jumping back i.e. 12 times a year.
Fuel costs 22 000 Cr.
Life support for the 10 staterooms costs 52 000 yearly.
0.1% of the price of 67MCr for annual maintainence is 67 384Cr.
If I have 4 crew, pilot, engineer, gunner and steward I have to pay 168 000Cr annually in salary.
Berthing is approximately 12 * 200 = 2400Cr
The annual costs then is 620 627Cr a year.
Now. If I haul 66 tons of cargo back and forth and get 1000Cr per ton I'll get 66 000Cr each time. Do that 12 times a year and you'll earn 1.584Mcr.
This is where the mystery reveals itself.
Income: 1.584MCr
Costs: 0.621 MCr
A tidy profit!!!
Now. Wasn't it supposed to be that you had to do speculative trading in order to get a profit? I though that was why there's so many thread about how the system needs to be a little less harsh?
According to my calculations you will earn almost a million a year hauling cargo without risks or speculation...