Don't forget to figure in the corrections to Adventurer Two's UPP/wounds. We were given only three examples of wounding, and one of the examples was incorrect. From my post in the CT Eratta section (January 2017, post #494):
I miss trading emails with Don from time to time...
The following is not listed, as of the Consolidated CT Errata v1.2 (March 23, 2015):
THE TRAVELLER BOOK (201, 1982)
Page 36, Wounding and Death, first column, first paragraph (Correction): Adventurer Two's temporary UPP is now 035777 (not 054777); he is unconscious.
STARTER TRAVELLER (251, 1983)
Rules Booklet:
Page 21, Wounding and Death, second column, third paragraph (Correction): Two's temporary UPP is now 035777 (not 054777); he is unconscious.
*A recap: Adventurer Two's permanent UPP is 777777. The attacker rolls 6, 3, 4. Again, because this is Two's first wounding of the combat, all hits are applied against one characteristic (a die roll applies them against his strength). Adventurer Two's strength is reduced to 0, absorbing the first die
(6) and 1 hit from the second
(second die is left with 2 remaining hits; temporary UPP is now 077777); the remaining hits from the second die
(2 hits) and all of the third die
(still 4 hits) are applied randomly to his other two physical characteristics (two more die rolls apply 2 hits to endurance
(7-2=5; temporary UPP is now 075777) and 4 hits to dexterity
(7-4=3; temporary UPP is now 035777). Two's temporary UPP is now
035777; he is unconscious.
I'm sure this has been caught before, but I can't locate a thread for it.
Let me know if i figured this out wrong, so I can edit this post.