Supplement Four
SOC-14 5K
I thought this would be cool.
Have your players roll up new characters for a new campaign. Tell them it's a Traveller game, but keep the details vague. If you want, mix in a little High Colonies or 2300 (I think those games can give the right "feel"..the right "atmosphere").
I was thinking of starting the players off with a free-for-all, like the good old days. Remember? You'd roll up a character and see what happens during chargen, and then just wing it from there, not playing a structured adventure at all.
Ah, the good old days, running a character straight out of chargen. Whatever you chose as a player is where the game goes. You guys want a ship? How are you going to get money? The GM wings it from there (this type of game best is the GM has secretly prepared some obvious choices for the players: He may know that they'll need money, or a ship, or weapons, or a job, whatever. Prepare it, and make it look like you ad-libbed it.).
Anyway way, the game gets going in this manner. The players really see nothing coming. The universe can be the Third Imperium, or the actual Alien universe using the CT rules...or even some other universe, such as the 2300 universe, with the Alien transplanted.
So, the players play, going about their business, when one person puts their hand into some goo....long, stringy, sticky goo.
The GM can take the Alien stats from the JTAS, but don't let on that this is THE Alien from the movies just yet. Even if the players start to guess, because of the goo, or for some other reason, make them feel what they're up against is similar but not exactly like the Alien in the films.
The goal is to not let them be sure until a character confronts the thing for the first time...and, they can see that, yes, indeed, it's the creature from the movie.
Oh crap!
Let the thing dart around without being seen. What was that? I dunno?
Hey, where's the cat? Anybody seen him?
You can even have an NPC or two disappear.
Might make for a cool couple nights worth of gaming, or even the start of a new campaign.
Just a thought.
Have your players roll up new characters for a new campaign. Tell them it's a Traveller game, but keep the details vague. If you want, mix in a little High Colonies or 2300 (I think those games can give the right "feel"..the right "atmosphere").
I was thinking of starting the players off with a free-for-all, like the good old days. Remember? You'd roll up a character and see what happens during chargen, and then just wing it from there, not playing a structured adventure at all.
Ah, the good old days, running a character straight out of chargen. Whatever you chose as a player is where the game goes. You guys want a ship? How are you going to get money? The GM wings it from there (this type of game best is the GM has secretly prepared some obvious choices for the players: He may know that they'll need money, or a ship, or weapons, or a job, whatever. Prepare it, and make it look like you ad-libbed it.).
Anyway way, the game gets going in this manner. The players really see nothing coming. The universe can be the Third Imperium, or the actual Alien universe using the CT rules...or even some other universe, such as the 2300 universe, with the Alien transplanted.
So, the players play, going about their business, when one person puts their hand into some goo....long, stringy, sticky goo.
The GM can take the Alien stats from the JTAS, but don't let on that this is THE Alien from the movies just yet. Even if the players start to guess, because of the goo, or for some other reason, make them feel what they're up against is similar but not exactly like the Alien in the films.
The goal is to not let them be sure until a character confronts the thing for the first time...and, they can see that, yes, indeed, it's the creature from the movie.
Oh crap!
Let the thing dart around without being seen. What was that? I dunno?
Hey, where's the cat? Anybody seen him?
You can even have an NPC or two disappear.
Might make for a cool couple nights worth of gaming, or even the start of a new campaign.
Just a thought.