far-trader
SOC-14 10K
Yep, it's March 15 again, more commonly known as the Ides of March, the ancient Roman celebration day of Mars, God of War. With a military parade being the usual ceremony I had a thought, why not throw a military parade right here on CotI? Then I noticed that this March 15 is a new moon. The term Idus originally referred to the day of the full moon, seen as auspicious by the Romans. Interestingly we have a new moon instead, so let's use that as the tone for our own little celebration and parade any Black Ops military gear you want to share. Ships, Vehicles, Armor, Guns, Skills... whatever and any version.
I'll kick things off with a little CT LBB2(ish) Black (Globe :smirk: ) Ops player scale ship. Something a ref might let his players have so they can run clandestine missions for the IN...
Crew: Commander, Pilot, Chief Engineer, Engineer Mate, Medic, Chief Gunner, Gunner, Marine Corporal, Marine Lance Cpl, Marine Private,
Marine Private.
The Commander, who also handles navigation and Black Globe switching, has a private stateroom. The rest of the personnel share staterooms. The Marine fire team is kitted with Combat Armour and Gauss Rifles plus 3 magazines and 3 RAM grenades. Sidearms are Combat Snub Pistols. For heavy weapons support the Lance Cpl swaps the Gauss Rifle kit for a PGMP-12 and one of the Privates carries two power packs for it in place of their Gauss Rifle kit.
Prog: The Computer loadout includes Maneuver/Evade 2, Navigation, Generation, Jump 1 through 3, Target, Launch, and Anti-Missile programs.
EDIT: Split off discussion of Black Globe Tactics to here:
http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=21901
I'll kick things off with a little CT LBB2(ish) Black (Globe :smirk: ) Ops player scale ship. Something a ref might let his players have so they can run clandestine missions for the IN...
Code:
Atrum Martias - 200ton Naval Corvette MCr133.300
+200t Hull-Custom MCr 20.000
Streamlined 2.000
-20t Jump Drive C3 Naval Rated 30.000
-60t Fuel x3P
-7t Maneuver D4 Naval Rated 16.000
Agility 2 -4EP
-13t Powerplant D4 Naval Rated +8EP 32.000
-40t Fuel x4W
-20t Bridge Mil Spec 1.000
-3t Cmpt m/3 -1EP 18.000
Prog 5/9 See Below 5.000
Hardpoints x2 0.200
-1t Triple Beam -3EP 4.000
-1t Double Misl 2.000
-1t Magazine x18 Missiles 0.100
-24t Staterooms x6 3.000
-10t Black Globe - Factor 1
Marine Private.
The Commander, who also handles navigation and Black Globe switching, has a private stateroom. The rest of the personnel share staterooms. The Marine fire team is kitted with Combat Armour and Gauss Rifles plus 3 magazines and 3 RAM grenades. Sidearms are Combat Snub Pistols. For heavy weapons support the Lance Cpl swaps the Gauss Rifle kit for a PGMP-12 and one of the Privates carries two power packs for it in place of their Gauss Rifle kit.
Prog: The Computer loadout includes Maneuver/Evade 2, Navigation, Generation, Jump 1 through 3, Target, Launch, and Anti-Missile programs.
EDIT: Split off discussion of Black Globe Tactics to here:
http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=21901
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