I've been thinking about some sort of guidelines for determining how big a staff an Imperial Consulate might have and what their functions might be. This would be something that any referee could use for any Imperial world from Gateway to the Solomani Rim (And for worlds outside the Imperium too).
The size of the staff would be correlated to the importance of the world, especially to its economic importance (actually, to the number of Imperial citizens that would live on or visit the world). So population size and starport class would factor into it. What would be a reasonable size of a consular staff?
The adventure Zilan Wine (in The Traveller Adventure) lists the following functionaries in the Zilan Imperial consulate:
* Receptionist
* Clerk in the Consulate Visas Section
* Vice-Consul for Visas, Pensions, and Veteran's Affairs
* Vice-Consul for Citizenship, Protection, and Welfare
* Vice-Consul for Shipping and Mercantile Affairs
* Imperial Consul on Zila
Zila has a population of 66 million and an UWP of E26772C-7[*]
So what would an Imperial consulate be expected to do? What people work at one? Are they all Imperials or are the clerks locals? Is there a marine guard or is it just an office? What functions, other than the ones mentioned in Zilan Wine, are there?
One curious fact to note is than on Zila the consulate is located in the startown rather than in the capital. Is that usual or unusual? Is there, perhaps, an Imperial embassy in the Zilan capital that just wasn't mentioned in the adventure, with an Imperial Legate in addition to the Imperial Consul? There's no trace of one in Zilan Wine.
Here is what I have so far:
Are there any other vice-consuls? Just because they aren't mentioned in Zilan Wine doesn't mean they can't exist (Presumably there are more clerks in the Zilan consulate than the single one mentioned). But what would more vice-consuls be in charge of?
Anything else? Janitorial staff? Cooks, cleaners, guards?
Hans
The size of the staff would be correlated to the importance of the world, especially to its economic importance (actually, to the number of Imperial citizens that would live on or visit the world). So population size and starport class would factor into it. What would be a reasonable size of a consular staff?
The adventure Zilan Wine (in The Traveller Adventure) lists the following functionaries in the Zilan Imperial consulate:
* Receptionist
* Clerk in the Consulate Visas Section
* Vice-Consul for Visas, Pensions, and Veteran's Affairs
* Vice-Consul for Citizenship, Protection, and Welfare
* Vice-Consul for Shipping and Mercantile Affairs
* Imperial Consul on Zila
Zila has a population of 66 million and an UWP of E26772C-7[*]
[*]<sigh> Another of those freakishly small worlds with breathable atmospheres).
So what would an Imperial consulate be expected to do? What people work at one? Are they all Imperials or are the clerks locals? Is there a marine guard or is it just an office? What functions, other than the ones mentioned in Zilan Wine, are there?
One curious fact to note is than on Zila the consulate is located in the startown rather than in the capital. Is that usual or unusual? Is there, perhaps, an Imperial embassy in the Zilan capital that just wasn't mentioned in the adventure, with an Imperial Legate in addition to the Imperial Consul? There's no trace of one in Zilan Wine.
Here is what I have so far:
One consul (Or more than one for worlds with multiple big cities? (This might tie in with having an Imperial Legate too)).
A Vice-Consul for Visas, Pensions, and Veteran's Affairs
A Vice-Consul for Citizenship, Protection, and Welfare
A Vice-Consul for Shipping and Mercantile Affairs
A Vice-Consul for Visas, Pensions, and Veteran's Affairs
A Vice-Consul for Citizenship, Protection, and Welfare
A Vice-Consul for Shipping and Mercantile Affairs
Are there any other vice-consuls? Just because they aren't mentioned in Zilan Wine doesn't mean they can't exist (Presumably there are more clerks in the Zilan consulate than the single one mentioned). But what would more vice-consuls be in charge of?
A Visas section (More than one clerk? What sort of visas do the Imperium issue?)
A Pensions Section (not much mystery there; they pay out Imperial pensions).
A Veteran's Affairs Section (Is that separate or part of the Pensions section? If it is separate, what do they do that makes a separate section necessary?)
Does Citizenship, Protection, and Welfare have a section each and what exactly do the different labels cover?
Is "Shipping and Mercantile Affairs" one or two sections? If it is a single section it is a big one, with an entire vice-consul to itself.
Each section would have one or several clerks. (How many?)
A receptionist
A Pensions Section (not much mystery there; they pay out Imperial pensions).
A Veteran's Affairs Section (Is that separate or part of the Pensions section? If it is separate, what do they do that makes a separate section necessary?)
Does Citizenship, Protection, and Welfare have a section each and what exactly do the different labels cover?
Is "Shipping and Mercantile Affairs" one or two sections? If it is a single section it is a big one, with an entire vice-consul to itself.
Each section would have one or several clerks. (How many?)
A receptionist
Anything else? Janitorial staff? Cooks, cleaners, guards?
Hans
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