Otto Harkaman
SOC-12
Well this might be somewhat of a charged subject. I am actually just researching at the moment and wanted the communities' help to list where information about the Ine Givar could be found. I did see that there had been a thread about these guerrillas before but I didn't want to be charged with necromancy and it didn't go in the direction I wanted.
My interest in them has become based on a strategy article by Kevin Boylan off of Board Game Geek on playing GDW Fifth Frontier War. Following Kevin's advice the guerrilla counters can be quite advantageous to the Zhodani player.
Makes the Ine Givar more interesting I think than an afterthought organization because they can be quite beneficial to the Zhodani forces. Its a war gamer's view on them as elements in the battle but I think it makes them more interesting to flesh out in the rpg mode.
My interest in them has become based on a strategy article by Kevin Boylan off of Board Game Geek on playing GDW Fifth Frontier War. Following Kevin's advice the guerrilla counters can be quite advantageous to the Zhodani player.
Ine Givar guerrillas should be deployed singly in high-VP systems with large numbers of defense battalions so they can serve as garrisons after the systems have been conquered. This frees up scarce Zhodani, Vargr and Sword Worlds ground units for use elsewhere and makes it easy to garrison very high-population systems such as Louzy and Porozlo (which require garrisons, of 200 and 1,500 combat factors respectively!). Guerillas should generally be deployed in systems that are remote from the Imperial Reinforcements and Rimward Forces boxes and immune to attack by small Imperial raiding fleets and independent scout squadrons due to their lack of gas giants. Systems meeting these criteria include Alell, Efate, Extolay, Feri and Menorb. Guerrillas should always be deployed in ‘Covert’ mode and should never go ‘Overt’ until the Imperial ground troops and defense battalions on the world have been eliminated or reduced to a tiny fraction of the guerrillas’ own strength.
Makes the Ine Givar more interesting I think than an afterthought organization because they can be quite beneficial to the Zhodani forces. Its a war gamer's view on them as elements in the battle but I think it makes them more interesting to flesh out in the rpg mode.
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